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Help removing black lines?
#1
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So, I got a sprite sheet cut and everything, but when I looked at it, there's weird black lines and backgrounds on a few frames. Normally I would just run it through a color remover, but that would require selecting black, which would also remove outlines and faces and stuff. Anyone know what to do?
(My sprites right here as a gif)    
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#2
I just see a single frame of Kirby and also nothing wrong with it. These black outlines are pretty normal for a DS Kirby sprite.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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#3
(05-21-2023, 06:17 AM)BarackĀ Obama Wrote: I just see a single frame of Kirby and also nothing wrong with it. These black outlines are pretty normal for a DS Kirby sprite.

It's a gif you have to click on, and what I mean is that later frames have black lines separate from the actual sprite.
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#4
It looks like the sprite sheet where you got these images did not have the background set as a single color, so when that background color was removed for transparency, it left those extra pixels. You'll need to open each affected image and color in the background. I would normally use pink but since Kirby is already pink, maybe use a lime green.
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#5
The sheets seem to be alright. Must be an error while creating the GIF.

I reccommend to start from scratch. I guess it's also better to keep the native size instead of scaling Kirby up.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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