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Applying textures on .gltf models
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Hi people! 
I've been trying to export some models from "Alice Madness Returns" on PC. Being an Unreal Engine game, I used Umodel to export the assets, and especially the models themselves into .gltf files, which i can visualize in Blender. However, if the textures are there in png, I don't really know how to apply them on the model. Can anyone give me a hint? The model has been exported with .bin file, .mat and .props.txt files. Does anyone know which one(s) of these contains the data about how the textures are supposed to be applied? Do you have any idea how i could import said file(s) into Blender to have a textured model? Any help would be appreciated!
I let a zip here with said files (minus the textures that are to heavy to drop here) hoping it can be helpful!
Thanks in advance people!
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