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Mario + Rabbids Sparks of Hope Ripping Help
#16
Are you going to upload the models you ripped to the Models Resource? Just asking in advance.
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#17
(07-04-2023, 10:23 PM)RabbidModeler64 Wrote: Are you going to upload the models you ripped to the Models Resource? Just asking in advance.

I've got some pending. https://www.models-resource.com/nintendo.../addmodel/
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#18
(07-09-2023, 07:03 PM)DJ_Fox11 Wrote:
(07-04-2023, 10:23 PM)RabbidModeler64 Wrote: Are you going to upload the models you ripped to the Models Resource? Just asking in advance.

I've got some pending. https://www.models-resource.com/nintendo.../addmodel/

It says access denied when I go to the link.
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#19
(07-11-2023, 01:22 AM)RabbidModeler64 Wrote: It says access denied when I go to the link.
Strange, try access it here under the pending games.

DJ~
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#20
Alright fellas, there's been a huge update in regards to exporting .mmb models! I was able to commission a user on XeNTaX forums to fix Gh0stBlade's .mmb Noesis script so that it properly works with Sparks of Hope's models. This patch seems to fix not only the issue of broken vertex normals, but also fully restores skin weights, meaning that exported character rigs now fully function as they should!

[Image: pFCnOum.png]

Script is provided below! Do note that it has not been tested with Kingdom Battle's files yet, only Sparks of Hope.

.zip   fmt_SOH_mmb.zip (Size: 4.58 KB / Downloads: 41)

Special thanks to Petrgold of XeNTaX forums for providing the necessary fixes!
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#21
(07-14-2023, 02:58 PM)PotatoMuffin Wrote: Alright fellas, there's been a huge update in regards to exporting .mmb models! I was able to commission a user on XeNTaX forums to fix Gh0stBlade's .mmb Noesis script so that it properly works with Sparks of Hope's models. This patch seems to fix not only the issue of broken vertex normals, but also fully restores skin weights, meaning that exported character rigs now fully function as they should!

Script is provided below! Do note that it has not been tested with Kingdom Battle's files yet, only Sparks of Hope.

Special thanks to Petrgold of XeNTaX forums for providing the necessary fixes!

This is amazing, thank you!
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#22
That's amazing! I wonder if that was possible to rip animations as well?
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#23
(07-16-2023, 07:04 PM)CamTro_Official Wrote: That's amazing! I wonder if that was possible to rip animations as well?

I've found that the animations are in a .ANIM file, I don't think it's currently possible to get that into Blender.
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#24
(07-14-2023, 02:58 PM)PotatoMuffin Wrote: Alright fellas, there's been a huge update in regards to exporting .mmb models! I was able to commission a user on XeNTaX forums to fix Gh0stBlade's .mmb Noesis script so that it properly works with Sparks of Hope's models. This patch seems to fix not only the issue of broken vertex normals, but also fully restores skin weights, meaning that exported character rigs now fully function as they should!

[Image: pFCnOum.png]

Script is provided below! Do note that it has not been tested with Kingdom Battle's files yet, only Sparks of Hope.


Special thanks to Petrgold of XeNTaX forums for providing the necessary fixes!

Can u make the other sparks hunters including edge and kanya?
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#25
(07-24-2023, 12:16 AM)Jee Wrote: Can u make the other sparks hunters including edge and kanya?

Edge is currently pending. (See the pending games under “M” for Nintendo Switch) Keep in mind that requests are not allowed across the sites and forum.
DJ~
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#26
(07-24-2023, 12:27 AM)DJ_Fox11 Wrote:
(07-24-2023, 12:16 AM)Jee Wrote: Can u make the other sparks hunters including edge and kanya?

Edge is currently pending. (See the pending games under “M” for Nintendo Switch) Keep in mind that requests are not allowed across the sites and forum.
DJ~

ok thanks
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#27
(07-24-2023, 10:53 AM)Jee Wrote: ok thanks

No problem!
DJ~
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