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various rips
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[Image: SWYMHBT.png]
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Ton, Yawackhary
[Image: EAILYC0.png]
There are actually two different doors, need to rip that for the Mario sheet too.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Ton, Yawackhary
[Image: G0glsgp.png]
All Luigi sprites are done.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Ton, Yawackhary
Great work!
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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Last WIP
[Image: iHUVZBf.png]
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: DogToon64, Ton, Yawackhary
Finally, Luigi is done. I also revised Mario to add even more stuff.

Also reported / revised the other Luigi sheets to clean the section up.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Ton
Every SMB3 world has now at least one level. I also did some level backgrounds which haven't been touched yet.
I'll now do the overworld sprites, since the colours for them are currently off (at least for Mario & Luigi).
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Nearly done:
[Image: pHZKQIl.png]
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: DogToon64, Yawackhary
+ Animated Overworld Tiles
+ Overworld Sprites

are done.

Next are the world maps.

When I have the time, Mario & Luigi will get an update with the tornado animation from world 2 (angy sun) and growing (super mushroom).
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Ton, Yawackhary
Since that is done too, the only things left for me are now the interface and the minigames.

Edit:
https://www.youtube.com/watch?v=aWc1ASS989A
Super Princess Peach 3, a hack of SMB3 (NES). Looks pretty cool, but I'm not sure if I want to tile rip from this console.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Ton
[Image: lyavwsu.png]

I knew about the unused smaller one, but Mario having unused hair for his big variant is new to me.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Ton, Yawackhary
[Image: 6INY9Ve.png]
Not sure if I want to keep Jigglypuffgirl's stuff or just rip the components for it.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Yawackhary
Submitted my last sheet and with this, SMB3 is done for me.
Just posting my WIP with leftovers and unfinished stuff here, just in case someone needs certain sprites like the spinning items at the end of each stage:
[Image: FOVZuwK.png]

Makes me wonder what to do next.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Ton
Mohawk and Headphone Jack? lol
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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Sure, why not? Game is now on the site.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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