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Trials of Mana / Seiken Densetsu 3 - Ripping all SNES Maps
#46
Submitted every tileset in the game.

The biggest issue for the tileset animations will be locating them and making ZSNES quicksaves to get back to them at any time. This is definitely more time-consuming than the actual process of ripping them, therefore I will give up for now. I know I said earlier that I would do it, but my motivation just hit a new low and I can't really bring myself to do it. Like I said in another thread, I need different games to make it fun and interesting for myself. If anyone else wants to give it a try, feel free to do so.

I'm just happy that the tilesets are complete.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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#47
of course. After all, "il coraggio chi non l'ha non se lo può dare", and I guess that is true about motivation haha
I can have a go, I found a collection of GAME saves as opposed to save states for BSNES,
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#48
(10-26-2022, 07:57 PM)Barack Obama Wrote: Submitted every tileset in the game.

The biggest issue for the tileset animations will be locating them and making ZSNES quicksaves to get back to them at any time. This is definitely more time-consuming than the actual process of ripping them, therefore I will give up for now. I know I said earlier that I would do it, but my motivation just hit a new low and I can't really bring myself to do it. Like I said in another thread, I need different games to make it fun and interesting for myself. If anyone else wants to give it a try, feel free to do so.

I'm just happy that the tilesets are complete.

Incredible work!
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