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Ripping models from Super Mario 3D World (Plus Bowser's Fury)
#1
Hey y'all, DogToon64 here! I noticed that the Super Mario 3D World section on The Models Resource has a large number of unripped models, so I figured I'll help out and rip some more models from Super Mario 3D World (as well as models from it's expanded port that was released on the Nintendo Switch in February). Smile

Progress on Super Mario 3D World's models:


Progress on Super Mario 3D World + Bowser's Fury's models:
Super Mario 3D World + Bowser's Fury
Super Mario 3D World + Bowser's Fury



REQUESTING RULES:

Requests are allowed, but there's a few rules:

- One person gets three requests every month.
- Be patient while waiting for your request to be done.
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#2
Thank you so much for this!
 how to change username
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#3
Any time! Smile

Anyways, the following models have been added to the pending que:
  • Raft
  • Porcupuffer
If you can't handle the heat.
You can't handle the Neutron Style.
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#4
Added:
  • Coin Stack
  • Game Over Screen
  • Spike
If you can't handle the heat.
You can't handle the Neutron Style.
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#5
Added:
  • Blockstepper
  • Kick Bomb
  • Touch-point Hand
  • Ty-foo
If you can't handle the heat.
You can't handle the Neutron Style.
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#6
A few new models, submitted by someone else, have been added to The Models Resource, so they've been added to the list.

And the following models have been added to the pending que:
  • Crate
  • Sand Bowser Statue
If you can't handle the heat.
You can't handle the Neutron Style.
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#7
Added:
  • Cat Boomerang Bro.
  • Cat Hammer Bro.
  • Cat Fire Bro.
  • Cat Spike
  • Cat Splounder
  • Key

Some new models have been added by other users for both games, so those have been added to the list in the first post.
If you can't handle the heat.
You can't handle the Neutron Style.
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#8
Forgot to mention that I added these models yesterday:
  • Cat Koopa Troopa
  • Giga Bell
If you can't handle the heat.
You can't handle the Neutron Style.
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#9
A couple of my pending models have finally been approved:
+ Clock
+ Clock
Super Leaf
Super Leaf


The Boomerang and Fire Bros. were rejected and added to the Hammer Bro. submission, so I guess this one can count as an update?:
Hammer Bro
Hammer Bro
If you can't handle the heat.
You can't handle the Neutron Style.
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#10
A few more models have been added:
World 1
World 1
Baseball
Baseball
Super Star
Super Star
Cheep Cheep
Cheep Cheep
If you can't handle the heat.
You can't handle the Neutron Style.
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#11
Several new models have been added!
Palm Tree
Palm Tree
Fireball
Fireball
Stamp
Stamp
Parabones
Parabones
Goomba
Goomba
Mini Goomba
Mini Goomba
Charvaargh
Charvaargh
Cat Goomba
Cat Goomba
Ice Skate
Ice Skate
Cannon Box
Cannon Box


And a couple have been updated:
Coin Coffer
Coin Coffer
Cats
Cats
If you can't handle the heat.
You can't handle the Neutron Style.
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#12
A couple more models have been added:
Mushrooms
Mushrooms
Mega Mushroom
Mega Mushroom
If you can't handle the heat.
You can't handle the Neutron Style.
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#13
Your ripping work here is doing well so far. I might like to help with ripping some of these models, but can you teach me (and maybe other people) how you do your model ripping here? Keep in mind that I use Ubuntu GNU/Linux as my daily operating system, so any Windows-only programs that can't run at all with a compatibility layer like Wine won't work.

Note that I'm not asking for model requests here, but just the procedure of how you do model ripping here, including the programs you use for this purpose. I will only focus on Super Mario 3D World + Bowser's Fury on the Nintendo Switch, as I have no copy of the original WiiU game. I think I already get an idea of extracting the contents of the NSP files that all Nintendo Switch games ship in, but it's the different model formats that vary by game engine that often leaves me stuck doing this all by myself.

Are there any models in particular that should prioritize first? Will it be okay if I also rip some models that are in both of the games (preferring the Nintendo Switch port version)?
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#14
Submitted the long Question Block.

And these models have been added to Super Mario 3D World's page:
Bullet Bill
Bullet Bill
Boomerang Flower
Boomerang Flower
Spiny
Spiny
Magikoopa
Magikoopa
Lava Bubble
Lava Bubble
Bowser's Car
Bowser's Car
Toad House Interior
Toad House Interior
Galoomba
Galoomba
Fuzzy
Fuzzy
Blurker
Blurker


(01-17-2022, 11:58 PM)Worldblender Wrote: Your ripping work here is doing well so far. I might like to help with ripping some of these models, but can you teach me (and maybe other people) how you do your model ripping here? Keep in mind that I use Ubuntu GNU/Linux as my daily operating system, so any Windows-only programs that can't run at all with a compatibility layer like Wine won't work.

Note that I'm not asking for model requests here, but just the procedure of how you do model ripping here, including the programs you use for this purpose. I will only focus on Super Mario 3D World + Bowser's Fury on the Nintendo Switch, as I have no copy of the original WiiU game. I think I already get an idea of extracting the contents of the NSP files that all Nintendo Switch games ship in, but it's the different model formats that vary by game engine that often leaves me stuck doing this all by myself.

Are there any models in particular that should prioritize first? Will it be okay if I also rip some models that are in both of the games (preferring the Nintendo Switch port version)?

Hi there! Of course you can help rip models from Super Mario 3D World (it's not like I can stop you from doing so Tongue).

The way I rip models is by using a tool called Switch Toolbox. I'm not sure if it can run on Linux or not, so apologies if it can't work for you you.

But if it does work, here's my procedure on how I rip models from both games using Switch Toolbox:
  • First, I open the folder where I dumped the game's files in Switch Toolbox (it can open the SZS files, so you don't need another tool to extract them).
  • Next, I open one of the files by double clicking it (the Mario Wiki might come in handy since most of the file names, like most of the enemies' file names, are in Japanese).
  • After that, I locate and open the BFRES file, which contains the models and textures.
  • Then I locate the models, right click the models, select "Export", and save it to a certain folder (Switch Toolbox might not always export every texture, so you might need to manually export all the textures).

Hope this can help!
If you can't handle the heat.
You can't handle the Neutron Style.
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