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Lufia 2 - Rise of the Sinistrals (SNES)
#16
More WIPs. I also want to make full map with half-timbered houses, which is why I chose Parcelyte.
There are other towns like this, but this one has some nice bushes, which are unique to this map.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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#17
Everything else is done, this is currently my only WIP.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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#18
50 sheets done for this project, this is a good time to stop =)
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
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#19
Nah, more sheets are better and arbitrary numbers shouldn't decide when a project ends (although deadlines are important).

Therefore I just ripped all shrine maps which are not dungeons and also added Foomy Woods.

But this is really it when it comes to interesting maps to rip. Didn't think I would do so much of this game.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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