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ZombiU Ripping Help
#1
I own a copy of ZombiU for the WiiU, and wondered how I could rip models from that game. Acording to wikipedia it uses the Lyn engine and aside from that I have no information on the model or texture formats. There is a ZombiU script for QuickBMS which made me think that it's possible.
Thanks in advance!
Current Projects:

-Half Life: Opposing Force (PC)
-Half Life: Blue Shift (PC)
-Chibi Robo: Plug Into Action! (Gamecube)
-Dead Rising (X Box 360)
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#2
Ended up buying the game on steam for the sale, and I was able to use NinjaRipper. However, I have a different problem now. The models are squished into cubes. I have dealt with axis stretching and weird distortions before but this is unusable. Is there a setting or thing I should do to avoid this when ripping the models? I was only able to find someone with the same problem in a dead forum, but no solutions where found.
Pic is how every model looks like, this should be a hazmat suit.


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Current Projects:

-Half Life: Opposing Force (PC)
-Half Life: Blue Shift (PC)
-Chibi Robo: Plug Into Action! (Gamecube)
-Dead Rising (X Box 360)
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Thanked by:
#3
Tried 3D Ripper DX and results where better, but still have issues. As usual with 3DRDX, models are flipped and skewed, but for some reason no characters are present, only map props. Can't confirm if physics props are present. Haven't found any forums or solutions online, so I hope I can find a solution here asuming rippers here have more experience with this kind of bugs.
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