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Need help to extract "Disney All-Star Racers" from the DisneyNOW app (HTML5 Game?)
#1
Hi, there was an update in that game that includes various character models, sounds & many assets from "The Owl House" & "Amphibia". This game is filled with great assets that is worth extracting, however, I can't do it alone (since I don't own an iPhone/iPod/iPad). From what I've seen with previous DisneyNOW games, this game should be a HTML5 game (though I cannot confirm that this game is a HTML5 game), and this game seems to be exclusive to the iOS version of the DisneyNOW app, on top of it, you can only download DisneyNOW (and the game) in the US (so you may need a VPN). From there, it is possible to extract the game.

Thanks for reading the post Smile
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#2
Hi. Here's an update to this post. It turns out that the game is NOT exclusive to the iOS version of DisneyNOW and can be played just fine on an Android device. I managed to get access in the DisneyNOW app with a
VPN (ProtonVPN) through an Android emulator (Bluestacks) and on my computer and I got the game running, however the game files are not downloaded in bulk, the assets are downloaded on the device whenever the game needs it for the first time instead. Now, what I need to do now, is to gather as many assets possible by unlocking and playing every characters / play on every stage / and all three gamemodes at least once. And lastly, I need to find where the game files are located on the device.

Any help is welcome Smile
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#3
Hi, After many, MANY hours playing the game, I have finally managed to download and compile every models that there is in this game (outside of the holiday variant for Hot Dog Hills/Auradon/Mount Neverest/Wartwood Swamp which will come around Christmas), what engine that game uses, and where I found where the assets are located.

I believe the "__data" assets named "das_kart_[character's name]" contains the models, animations, sounds [VO & SFX] for said character. The "__data" assets named "das_gameplay_track_[track name]_assets" may contain the models for the track, while the "__data" assets named "das_gameplay_track_[track name]_scene" may contain some sounds [SFX] (though I ain't 100% sure about what exactly contains the asset folders)

To get these assets: I used the Bluestacks 5 android emulator (rooted, it is necessary to obtain the assets) with NordVPN (since a VPN is required to access DisneyNOW outside of the U.S.)

The game runs on Unity (I don't know which version exactly but the hardest part is done).

The assets were located in this directory (it may be slightly different for you): / > Storage > emulator > 0 > android > data > com.disney.datg.videoplatform.android.watchdc > files > unitycache > shared and here are your assets.

Here are the assets: https://drive.google.com/drive/folders/1...sp=sharing
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#4
there is no way to port the maps because of combined mesh root scene
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