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(HELP) Ripping models or textures from ModNation Racers - PS3
#1
Story:
so i've decided (because of quarantine) to remake / remaster my favorite racing game ModNation Racers (PS3) in Unreal Engine 4. However me thinking ripping files from the game would be easy enough but textures and models are .BIN files and every program i used (except for TextureFinder 2.1 (for textures duh)) would end up saying ERROR, FILE CORRUPT, or UNKNOWN FORMAT.

Is there anything I'm missing or not understanding?

If you do manage to rip files (please let me know on how exactly you did it (so i dont have to ask everytime))

Heres a link for some example files from the Creation Station part of the game if you want to try and crack it.

https://download1480.mediafire.com/l5ovj...amples.zip
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#2
(07-31-2020, 02:10 AM)addude04 Wrote: Story:
so i've decided (because of quarantine) to remake / remaster my favorite racing game ModNation Racers (PS3) in Unreal Engine 4. However me thinking ripping files from the game would be easy enough but textures and models are .BIN files and every program i used (except for TextureFinder 2.1 (for textures duh)) would end up saying ERROR, FILE CORRUPT, or UNKNOWN FORMAT.

Is there anything I'm missing or not understanding?

If you do manage to rip files (please let me know on how exactly you did it (so i dont have to ask everytime))

Heres a link for some example files from the Creation Station part of the game if you want to try and crack it.

https://download1480.mediafire.com/l5ovj...amples.zip
I know a program called Model Researcher. It can extract models from binary files like the ones in Modnation Racers. You have to search for them with a hex viewer and mess with offsets to find them. With some dedication it would be possible to get all the models you need for this. I use Unreal Engine 4 as well. Just currently learning some arch viz. You can look into using that program if you want. I certainly will.
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