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Ninjaripper not ripping correctly for Pokemon Rumble
#1
Recently I begun ripping models from Pokemon rumble rush from the emulator Nox with the program ninjaripper. I have come across the problem that some of the model's textures are all over the place or just messed up. I would like to know if there is a solution to the problem or another program in which I can use to rip models with or a way to edit the Uv mapping in blender(If this is the case please instruct me on how to complete this task). I would greatly appreciate an answer and thank you for taking your time to read my request
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#2
This is a long shot, but try flipping the textures upside down in another program and then reloading it in Blender. Worked on my machine last time, lol
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#3
(02-05-2020, 10:01 AM)nyaago Wrote: This is a long shot, but try flipping the textures upside down in another program and then reloading it in Blender. Worked on my machine last time, lol
Thank you for your advice but it did not work. The problem is like the textures are in the wrong spots and I do not know how to correct the model
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