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formatting for terraria psvita japanese exclusive sprites
#1
i wasn't sure where to post this question, but here we are.
i've managed to rip the japanese exclusive sprites from terraria on the psvita. problem is, i wasn't sure how to format them because all the sprites in question are in one image file, by which it has sprites already ripped.
so the question being, should i cut them out and format them like the other terraria rips or just have the whole image as is?
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#2
We'd probably have to see what it looks like to say. Depends if it's a mess.
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#3
(01-03-2020, 05:45 PM)Simpsons Dumper Wrote: We'd probably have to see what it looks like to say. Depends if it's a mess.
[Image: ngGcOy4.png]
it's very messy imo
for reference this is all the exclusive stuff
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#4
Oh. Could be worse (could be Unity), but I think this would need a tidy-up to be approved for the website. And unless there's anything subtly different in there, not all those sprites are not Japan-exclusive. I'd say most of them aren't, but I never got all that into Terraria (still mad that 1.3 never arrived for Xbox 360 tbh) so don't really know.
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#5
I can confirm that most of those sprites are from Terraria 1.1 on PC (with the exception of the zombie variants, wood armor, and cactus armor, which are from 1.2). Most likely the default format is the same as on the PC version (everything is arranged in a vertical line per file), but everything got crushed together into one sheet by the extraction software you used.
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#6
i'll probably just format it like the other rips in this case. thank you for the feedback. on the squishing thing, there was only about 10 or so gfx files as far as i could see even before extracting them, i assume it's some technique used for vita development but i don't know enough in that regard.
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