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Any way to get the .mod files for Monster Hunter Generations Ultimate into Blender?
#1
Recently dumped Monster Hunter Generations Ultimate and so far I've made good progress but 1 roadblock I've hit is the .mod files. I can't seem to get a way to import them into Blender or at least Noesis so I can convert them.
And yes before anyone says it, I know there's a 3DS Max script for it but given that I'm not a student and don't have that kind of money, I'm unable to obtain 3DS Max for myself so if you could omit any 3DS Max suggestions in the replies, please do so.

Any help appreciated.
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#2
Oh, this 3DS Max script? I've gotta Python script based on that that converts a .mod to .glb I think. Can you send me a file and I'll test it and see if it works?
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#3
(08-17-2019, 11:28 AM)scurest Wrote: Oh, this 3DS Max script? I've gotta Python script based on that that converts a .mod to .glb I think. Can you send me a file and I'll test it and see if it works?

Sure, here's the files for Rathalos. "em002_00.mod" is the main model and "em002_00_BM.tex" is his main Texture.
https://www.dropbox.com/sh/xl3odiw580qg8...udcba?dl=0
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#4
Ah, sorry, it looks like a different version of the format. The one I have worked for the few mods in MHStories... You have a 3ds Max script for MHGU?
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#5
(08-17-2019, 02:24 PM)scurest Wrote: Ah, sorry, it looks like a different version of the format. The one I have worked for the few mods in MHStories... You have a 3ds Max script for MHGU?

I don't have it personally but I do have a friend that does. I'll ask him for it and if he does, I'll pass it to you.

(08-17-2019, 02:24 PM)scurest Wrote: Ah, sorry, it looks like a different version of the format. The one I have worked for the few mods in MHStories... You have a 3ds Max script for MHGU?

He says this is what he uses.

https://lukascone.wordpress.com/2017/06/...ork-tools/
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#6
(08-17-2019, 07:31 AM)ninetalescommander Wrote: Recently dumped Monster Hunter Generations Ultimate and so far I've made good progress but 1 roadblock I've hit is the .mod files. I can't seem to get a way to import them into Blender or at least Noesis so I can convert them.
And yes before anyone says it, I know there's a 3DS Max script for it but given that I'm not a student and don't have that kind of money, I'm unable to obtain 3DS Max for myself so if you could omit any 3DS Max suggestions in the replies, please do so.

Any help appreciated.
ya know, u can always put in fake information to get a student version of 3ds max. We've had people do that for both brawl, sm4sh, and ultimate modding.
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#7
(08-18-2019, 06:20 PM)Demonslayerx8 Wrote:
(08-17-2019, 07:31 AM)ninetalescommander Wrote: Recently dumped Monster Hunter Generations Ultimate and so far I've made good progress but 1 roadblock I've hit is the .mod files. I can't seem to get a way to import them into Blender or at least Noesis so I can convert them.
And yes before anyone says it, I know there's a 3DS Max script for it but given that I'm not a student and don't have that kind of money, I'm unable to obtain 3DS Max for myself so if you could omit any 3DS Max suggestions in the replies, please do so.

Any help appreciated.
ya know, u can always put in fake information to get a student version of 3ds max. We've had people do that for both brawl, sm4sh, and ultimate modding.

Look, I'm simply not comfortable doing stuff like that, if others want to do that then fine, that's their choice but I refuse to get something that I technically do not meet the requirements for.
This is all I'm saying regarding this topic.
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