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Super Smash Bros. Ultimate Ripping Project
#16
GUys please anyone can share me the Young Link 3d model? , i really want it for a 3d render but i dont know how to rip .
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Thanked by: Austin Zimmermann
#17
Kinda hard right now to rip for me since I only use Blender 2.79. I tinkered around with CrossMod but not much came out of that. The things I do for rendering Ness.
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Thanked by: Austin Zimmermann
#18
Were you able to figure out how to export models with cross mod because I'm having trouble
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#19
I could only get a render of the viewport from a function in the program.
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Thanked by: Austin Zimmermann
#20
Figured it out go into the window left of the view port and right click the model in the list and it will give you a export option
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Thanked by: Austin Zimmermann
#21
any idea how can i texture this?

https://imgur.com/LUVpuex
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#22
Estbntr go to the material tab and match each material with its respective texture or map the textures by hand
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#23
Anyone have a Blender script yet? or am I missing something?
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#24
Nameisthat in the second window pick what texture you want if you want the whole folder type * in folder selection and select folder and then choose output folder and hit select

Noobis use cross mod there a link to it earlier in the thread download the git and use windows visual studio 2017 to compile it once you have that you should be able to export the model with bones as a ply
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Thanked by: Austin Zimmermann
#25
It just dont work , i cant texture the face of the 3d model of young link
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#26
Try separating mesh by material it might take a while to figure out where everything goes but its possible
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Thanked by: Austin Zimmermann
#27
(12-25-2018, 08:56 PM)Random Talking Bush Wrote: (Looking for the previously-pinned Smash 4 Thread? It's right here.)

Currently-uploaded models

Model files
NUMDLB Model MaxScript (UPDATED 12/26/18!)
NUTEXB-to-DDS Texture QuickBMS Script
Material information

Kept you waiting, huh? While our Super Smash Bros. for Wii U ripping project didn't get anywhere, here's hoping we can get more volunteers for its successor. All of the character models are in the links above, no stages just yet as there's still a bunch of folder names that have to be figured out first. As for what the numbers are for? I'm sure you know the answer to that.

Current claims:
Soon.

Hi.  Is there a way to open the files in ZBrush?
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#28
Hey, i'm having some trouble. I got Daisy's model using the script, and it seems to be just fine. But when it comes to using QuickBms to obtain the textures, the texture files are coming out completely white, am I doing something wrong? Can anyone help? I'm not an expert, and literally just started using all these programs and scripts.
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Thanked by: Austin Zimmermann
#29
SugarySyringe I had a similar problem but i heard it's possible to use switch tool box for textures
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Thanked by: Austin Zimmermann
#30
(12-27-2018, 07:58 AM)Jack the giant Wrote: SugarySyringe I had a similar problem try switch tool box for textures

Ah, thanks for the quick reply, but I cannot use visual studio related things. I don't know why, my computer just refuses to load those type of programs.
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Thanked by: Austin Zimmermann


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