Users browsing this thread: 1 Guest(s)
SSX 3's/SSX Blur's .mus and .mpf music ripping?
#1
Well, I think the title says it all.

After extracting the .big archive files you'll get all the music on your hands with tons of folders, each containing a single .mpf file with info about the music and a bunch of .mus files with music itself.


Can't really figure out how to convert them though. Some people said that .mus is an extension of .asf, but can't really decode it that way either.

Seems like EA used this format in a lot of their other games. Do you people perhaps know how to deal with them?
Reply
Thanked by:
#2
(09-21-2018, 03:42 AM)Kolyasisan Wrote: Well, I think the title says it all.

After extracting the .big archive files you'll get all the music on your hands with tons of folders, each containing a single .mpf file with info about the music and a bunch of .mus files with music itself.


Can't really figure out how to convert them though. Some people said that .mus is an extension of .asf, but can't really decode it that way either.

Seems like EA used this format in a lot of their other games. Do you people perhaps know how to deal with them?

Hey there!
I struggle with this alot, too. But i managed to find the NBA live music converter:
https://forums.nba-live.com/downloads.ph...df_id=3282

It extracts the. Mus files into about 100 or more 2 sek. Long sound files. You can make your own remixes just putting different 2 sek. Blocks behind each other in a sound editing program of your Choice.
Peace
Reply
Thanked by:
#3
.mus should be playable in vgmstream if Im correct. (Then again could be wrong)
Reply
Thanked by:


Forum Jump: