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Freedom Wars 3D (Vita) Models/Meshes Help?
#1
Question 
I've been trying to find a way to locate the 3D Models/meshes of the game "Freedom Wars" from PS Vita for quite some time. I've actually managed to open the game file itself and managed to find the textures (which, I assume are in .emb files as there's a folder named "decals" filled it), but for the life of me, I can't find the meshes.

There are a lot (surprise xD) of files in the files, but I think these might help you guys a bit:
.emb files, presumably the textures.
.emm files
.nmd files
.nsk files (I have a feeling this are the meshes, but I'm not so sure)
.bac

There's also a shader folder with three (3) .emz files.

I feel like I'm close to finding the meshes themselves. Like, I found the .lua files for the behaviors of AIs in the game and the sounds used in it, so I'm pretty the models are just somewhere there. I did my fair share of research and found that "Dragon Ball: Xenoverse" also uses .emb texture files in its game files, but sadly, there aren't any .emd files for the meshes in Freedom Wars. There are a lot of .nsk files though.

I'm hoping you guys will be able to help me with this one.
Thanks!
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#2
I'm pretty sure the models are the .nmd files. The developer of this game is Dimps and they've used that format before.
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#3
I see. I did some research and found that .nmd files are also the format of the Tekken 6 game.
I also found that Noesis can actually read .nmd but sadly, it wasn't able to read Freedom Wars' .nmd format. Do you happen to know any more options?

Thanks!
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#4
The best thing I could do is write a maxscript for it if the file format isn't too complicated or compressed with something unknown.
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#5
That would be great! Big Grin I hope it's not too complicated. Writing (my own) scripts has never been a strong suit to me ^^; 
I can understand them, but making my own is something else entirely Shocked

Should I send a sample of .nmd file to you?
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#6
Sure, hopefully the format is like the other games they've made. That will make this process a lot easier.
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#7
Okay! Here are the sample data from FW:
Sorry it took a while for me to reply though  
Shy 

Good Luck! Tell me if you need more data ^^
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#8
[Image: uHyBMvX.png]
https://drive.google.com/drive/folders/1...sp=sharing

The format was similar to the xenoverse series so it was easier to figure it out. For skinning first load the .nsk files then the subsequent .nmd files. I also made a bms script to unpack the .emb archives. Let me know if you have any issues. Cheers.  Smile
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#9
HOLY MACARONI---  Shocked

This is amazing! Thank you so much! I can't thank you enough help---Heart
I'm sorry I can't do much for you [at the moment, at least Sad] in return-- but really, thank you so much! ^^

Cheers indeed! Big Grin
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#10
(09-02-2018, 06:23 PM)killercracker Wrote: [Image: uHyBMvX.png]
https://www.dropbox.com/sh/4phpz0vc1radv...rXmZa?dl=0

The format was similar to the xenoverse series so it was easier to figure it out. For skinning first load the .nsk files then the subsequent .nmd files. I also made a bms script to unpack the .emb archives. Let me know if you have any issues. Cheers.  Smile
[quote pid="647633" dateline="1535930626"]
Man, I can't believe I was too late to get this file. If it's not too much trouble, could I get it? I know this thread is old, but I was trying to find a way to get the models and you're the only hope I found.
[/quote]
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