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Mario Party 4 Model Rip
#1
I had used Ninja Ripper and Dolphin Emulator's cheats together while playing Mario Party 4, and I managed to get the giant Mushroom Genie of the Lamp's model, and I thought I'd show it to you.

However, when I ripped the meshes, it give me the Genie's Model as it were ingame, not a T-Pose, and I may have submitted it in the queue.


Attached Files Thumbnail(s)
   

.zip   GameCube - Mario Party 4 - Mushroom Genie.zip (Size: 177.44 KB / Downloads: 13)
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#2
Bump.
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#3
Bump. Hello?
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#4
stop [Image: 79b9eb736bd31cd7d9ed23046929fda0.svg] bumping [Image: 79b9eb736bd31cd7d9ed23046929fda0.svg] your [Image: 79b9eb736bd31cd7d9ed23046929fda0.svg] posts [Image: 79b9eb736bd31cd7d9ed23046929fda0.svg]
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#5
He jo, you have rip Mario Party, good job.
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#6
Gee thanks, sutinoer. I was going to get his model the old fashioned way by looking through the bin files, but I don’t see how the others that got Bowser’s model were able to do it.
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#7
The model looks good, but here is something I have to say:

The model is bad because it is not in a T-Pose.
You're all... BABIES!
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#8
(12-04-2018, 11:58 PM)ItsMeGamerAndBFDIer7 Wrote: The model looks good, but here is something I have to say:

The model is bad because it is not in a T-Pose.

I'm sorry it's not to your liking. I just have absolutely no way to get the model in a T-Pose from the game files I got from Dolphin Emulator. Sorry.
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#9
(12-05-2018, 01:17 AM)BigBellies Wrote:
(12-04-2018, 11:58 PM)ItsMeGamerAndBFDIer7 Wrote: The model looks good, but here is something I have to say:

The model is bad because it is not in a T-Pose.

I'm sorry it's not to your liking. I just have absolutely no way to get the model in a T-Pose from the game files I got from Dolphin Emulator. Sorry.

Well, that is okay because I know you have a problem with the HSF File.

...Just like me.
You're all... BABIES!
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#10
(12-05-2018, 10:12 PM)ItsMeGamerAndBFDIer7 Wrote:
(12-05-2018, 01:17 AM)BigBellies Wrote:
(12-04-2018, 11:58 PM)ItsMeGamerAndBFDIer7 Wrote: The model looks good, but here is something I have to say:

The model is bad because it is not in a T-Pose.

I'm sorry it's not to your liking. I just have absolutely no way to get the model in a T-Pose from the game files I got from Dolphin Emulator. Sorry.

Well, that is okay because I know you have a problem with the HSF File.

...Just like me.

So, you have the same problem as I do with the HsF files too?
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#11
(12-06-2018, 01:53 AM)BigBellies Wrote:
(12-05-2018, 10:12 PM)ItsMeGamerAndBFDIer7 Wrote:
(12-05-2018, 01:17 AM)BigBellies Wrote: I'm sorry it's not to your liking. I just have absolutely no way to get the model in a T-Pose from the game files I got from Dolphin Emulator. Sorry.

Well, that is okay because I know you have a problem with the HSF File.

...Just like me.

So, you have the same problem as I do with the HsF files too?

Yes.
You're all... BABIES!
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#12
(12-21-2018, 04:38 AM)ItsMeGamerAndBFDIer7 Wrote:
(12-06-2018, 01:53 AM)BigBellies Wrote:
(12-05-2018, 10:12 PM)ItsMeGamerAndBFDIer7 Wrote: Well, that is okay because I know you have a problem with the HSF File.

...Just like me.

So, you have the same problem as I do with the HsF files too?

Yes.

Thank you. I thought using Ninja Ripper could help get the model I want, but the result of the ripped model in the .mesh files using 3DS Max left me uneasy.

When I did the Genie of the Lamp, one of his feet were going the opposite direction, so I rotated it.
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#13
(06-23-2018, 12:15 AM)Siul Wrote: stop [Image: 79b9eb736bd31cd7d9ed23046929fda0.svg] bumping [Image: 79b9eb736bd31cd7d9ed23046929fda0.svg] your [Image: 79b9eb736bd31cd7d9ed23046929fda0.svg] posts [Image: 79b9eb736bd31cd7d9ed23046929fda0.svg]

Don't *clap* stop *clap* bumping *clap* your *clap* posts. *clap*
You're all... BABIES!
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#14
The Genie’s model is not the only one model I ripped from using Dolphin Emulator and Ninja Ripper. I also did Bakugan Battle Brawlers on a separate post.
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#15
I have an idea. If the model should be imported into Blender. Like, write a Python script for Blender and make it so that the Genie's .bin file (should have a HSFV header) get's imported, and the model will be T-Posed. In fact, I am not sure. I think that it is too complicated.
You're all... BABIES!
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