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DC Legends Ripping
#1
Greetings everyone,not so long ago i was able to get almost every character model files from mobile game called "DC Legends"
the ripping process consumes a lot of my time,i wasted almost 3 days (fixing some stuff + school and etc. stuff) on ripping White Lantern Sinestro and default + Legendary Reverse Flash models,so i looking for some help.
I hope together we can rip all character models from this game (there are 110 character models in total,so if we will collaborate it shouldn't be a problem)
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Here are tutorial how to extract models if anyone wants help me :

1) Download this archive (it contains almost every character model,only excluding Hippolyta and Captain Cold)
https://mega.nz/#!e9Z1FaTZ!W-AaLeYqZrJ2V...wsTiXQR0_Q
Archive update 1 (Hippolyta and Captain Cold) :
https://mega.nz/#!Xw4xCZRD!PuDB_t5z97wgf...188lg3Inqw
Archive update 2 (Wonder Woman (Movie) Doctor Poison and Ares)
https://mega.nz/#!j9owHQ7S!8fJqWQmNL2FeA...bF3pJgEBPM
Archive update 3 (Nightwing,Blue Beetle,Terra)
https://mega.nz/#!Wpw3yC6Y!zvHjHBi4zCJML...7sHfEcqAUA

2) Unpack it into different folder

3) Read "Model List.txt" file

4) Find corresponding .TEMP file in Legendary or Heroic (default) folder ( always make backup copy of .TEMP file (just in case) ) and open it up with UnityEX ( https://yadi.sk/d/m3vFWoQ3j62Cr )

5) Extract textures from .TEMP file using UnityEX,watch this video for better explanation
https://streamable.com/5npov

6) Download compressonator 1 or 2 but i suggest 2 (because i use it and it was used in tutorial)
1 - http://gpuopen.com/gaming-product/compressonator/
2 - https://mega.nz/#!v0hVxahY!hBxlhtHrC_hny...sWCudWCA6Q

7) Open texture which you get from UnityEX in compressonator and press File - Save Original and save it on format which you need ( i recommend tga,bmp and png)

8) Now you need to extract mesh through UABE ( https://7daystodie.com/forums/showthread...-Extractor ) watch this video for better explanation
https://streamable.com/q2lrz

9) Done,now you can import .obj into 3ds max or blender,apply materials and submit model into site ( https://www.models-resource.com/mobile/p.../addsheet/ ) or post it here
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P.S Here are my submitted models which are still doesn't apporoved by moderators
(maybe anyone needs them)

Reverse Flash
Download : https://mega.nz/#!T443WCiC!44xyVNBrAa96J...ZMmZUwBptY
Preview render : http://i.imgur.com/XlkR9Aa.png

Reverse Flash Legendary
Download : https://mega.nz/#!XgpV1ZDb!iYVL75pIxU30C...8ZpLMe9NXY
Preview render : http://i.imgur.com/FhuvjDv.png

Sinestro White Lantern
Download : https://mega.nz/#!rkA2Ga4J!ocebgKl7e_qpn...Tb-MFm7ClM
Preview render : http://i.imgur.com/r8mjifv.png

P.S.S I hope this is right forum for asking help,and you are understand me correctly,because my English is isn't best

Thanks in advance!
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Thanked by: Ecelon, sutinoer
#2
Or grab UnityStudio and have it all in one, and get rigging too!


File > Extract Bundle > Type in bundle name (Even if it doesn't show up in the explorer IE. __data (6).tmp) If you mass rename the file extensions to .assetbundle you can use the extract folder option instead.

File > Load File/folder > Decompressed CAB file/folder

Check the model you want in the Scene Hierarchy and then Export > Selected 3D Objects

[Image: 1WrPTkW.png]


It exports as FBX so just use Noesis (May need select Flip UVs) or 3DS Max to convert it to dae to keep the rigging if you so choose, It also exports textures in png format by default(If I'm wrong about it being default go to Options > Export Options > Convert > Check Convert Texture (If not already checked) > Select PNG).
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Thanked by: sutinoer
#3
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Attached Files Thumbnail(s)
               
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#4
(05-05-2017, 07:49 AM)Hallowpape Wrote: Or grab UnityStudio and have it all in one, and get rigging too!


File > Extract Bundle > Type in bundle name (Even if it doesn't show up in the explorer IE. __data (6).tmp) If you mass rename the file extensions to .assetbundle you can use the extract folder option instead.

File > Load File/folder > Decompressed CAB file/folder

Check the model you want in the Scene Hierarchy and then Export > Selected 3D Objects

[Image: 1WrPTkW.png]


It exports as FBX so just use Noesis (May need select Flip UVs) or 3DS Max to convert it to dae to keep the rigging if you so choose, It also exports textures in png format by default(If I'm wrong about it being default go to Options > Export Options > Convert > Check Convert Texture (If not already checked) > Select PNG).
Thanks,i almost forgot about this wonderful tool

(05-05-2017, 10:13 AM)Ecelon Wrote: Just uploaded 4 models to my drive account.

The models are Batgirl Heroic, Batman Dawn Of Justice Heroic, Harley Quinn Heroic and Supergirl Heroic. I also uploaded icon & preview images if you want to upload them yourself mate. Thanks for showing me a new way to rip models. I will do the legendary variations in the morning lol
Awesome,thank you!
I will submit them tomorrow,but can i change big icons and some textures names? you will be credited,don't worry
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Thanked by: Ecelon
#5
I just uploaded the Legendary characters plus added Deadshot: Suicide Squad.

This is your project Dorpond. Make whatever changes you like. Since you didn't mention the small icons, I created them. All files have been uploaded to my drive account, just use the same address as before. I will do the weapons for Batman, Deadshot, Harley Quinn today, after I get a few more coffee's in me lol

Thanks again Dorpond
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#6
Hi guys,i'm back.
I submited 20 models which currently waiting their approval by moderators.
http://i.imgur.com/RwZ5y6k.png
I will continue model ripping from this game when first 20 models will be approved,so stay tuned Smile
Also,i added new version of archive,now it contains captain cold and hippolyta.

(05-05-2017, 08:17 PM)Ecelon Wrote: I just uploaded the Legendary characters plus added Deadshot: Suicide Squad.

This is your project  Dorpond. Make whatever changes you like. Since you didn't mention the small icons, I created them. All files have been uploaded to my drive account, just use the same address as before. I will do the weapons for Batman, Deadshot, Harley Quinn today, after I get a few more coffee's in me lol

Thanks again Dorpond

You are welcome Ecelon,i'm always glad to help.
And thanks for the models
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#7
I got to step 8, but when I click on plugins in the Unity Assets Bundle Extractor and there isn't anything there, but in the video it says "obj." How do I get that?
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#8
(07-05-2017, 07:51 PM)TypicalHorse Wrote: I got to step 8, but when I click on plugins in the Unity Assets Bundle Extractor and there isn't anything there, but in the video it says "obj." How do I get that?

Try to download this version of UABE (i attached 32 and 64 bits versions,just in case)
https://www.dropbox.com/s/2vjenfn0c2ihbm...t.zip?dl=0
https://www.dropbox.com/s/39z7zyctsdaeky...t.zip?dl=0

Also,try Unity Studio,download link are above (Hallow post)
It have all tools what you need.
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#9
(07-07-2017, 03:48 AM)Dorpond Wrote:
(07-05-2017, 07:51 PM)TypicalHorse Wrote: I got to step 8, but when I click on plugins in the Unity Assets Bundle Extractor and there isn't anything there, but in the video it says "obj." How do I get that?

Try to download this version of UABE (i attached 32 and 64 bits versions,just in case)
https://www.dropbox.com/s/2vjenfn0c2ihbm...t.zip?dl=0
https://www.dropbox.com/s/39z7zyctsdaeky...t.zip?dl=0

Also,try Unity Studio,download link are above (Hallow post)
It have all tools what you need.

Thank you, the 64bit version worked perfectly, they're not UV mapped but I got the meshes. Thank you so much.
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#10
Wink 
Hey guys!

I am totally new to this, and am looking to grab and/or help extract the models as well. Please bear with me as I am just starting to learn this stuff.

1.  After grabbing the UnityStudio-Master, how do I install this and start ripping?

2. For any of the already ripped models, where can I grab them? (If everyone is ripping, do we have a list so we know what needs to be done?)

3. Are there any rips of the powers/animations as well?  If not is there a way to do this?  I wouldnt mind helping with that either.

(Sorry for being so completely new to this...I'm willing to help and contribute, I just need some newb directions.  Treat me like a ripping moron...cuz, it's pretty accurate.  LOL )

Cheers!!

(PS apparently Livewire and Cyborg Superman are coming in a few days!)
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#11
(07-26-2017, 11:00 PM)Silhouette35 Wrote: Hey guys!

I am totally new to this, and am looking to grab and/or help extract the models as well. Please bear with me as I am just starting to learn this stuff.

1.  After grabbing the UnityStudio-Master, how do I install this and start ripping?

2. For any of the already ripped models, where can I grab them? (If everyone is ripping, do we have a list so we know what needs to be done?)

3. Are there any rips of the powers/animations as well?  If not is there a way to do this?  I wouldnt mind helping with that either.

(Sorry for being so completely new to this...I'm willing to help and contribute, I just need some newb directions.  Treat me like a ripping moron...cuz, it's pretty accurate.  LOL )

Cheers!!

(PS apparently Livewire and Cyborg Superman are coming in a few days!)

Hello.

1)You problaly downloaded a wrong build,try this:
https://ci.appveyor.com/project/Perfare/.../artifacts

2)No,there are no list of already extracted models,but i submitted a lot of models and unfortunately they was declined

3)Currently this is isn't possible,but this is my dream



I know about that,i already ripped models of them,now i need more free time to upload archive update 4
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#12
Anims now can be extracted,thanks to the akderebur from XeNTaX forums.
http://forum.xentax.com/viewtopic.php?p=133316#p133316

P.S
I don't know how soon i will upload archive update with Livewire and Cyborg Superman,because currently i have no access to my laptop,excuse me.
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#13
I have problems:
1. Assets Bundle Extractor does not allow me to extract the textures in .png from the file "_data (61).TEMP"
2. Compressonator does not open
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#14
Hey guys!
So I decided to help you all port models, and I was able to pull out textures and .dae file, but I have no idea how to apply textures to .dae in Blender. I tried to watch a couple of tutorials but they are very unclear.
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#15
where to download all characters rigged and with skeleton
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