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Crash Bandicoot fangame (co-modelers, model rips and level mappers wanted)
#16
This is getting me nowhere! Is assistance really too much to ask? I'm not willing to cancel this project either!

Sigh...

Wish you knew how hard it was to assemble my previous fangame all by myself. I mean, all help I got was voice actors and testers. It took me five years to finish, delaying my other future plans.

You don't want this one to take that long, do you?
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#17
So far Discord is proving to be better place to ask for co-programmers. But thanks to lemurboy12, there are more model rips from classic Crash games submitted to Models-Resource! Including N.Gin's head I needed. Maybe soon I get some model renders sent to this thread.

As for the fangame itself, here's the new progress update:


We've got new stuff done here: Crates, crystal, extra life, bouncing, Aku Aku...there are yet several stuff to work out as you might notice. The step sound changing by the ground and wumpa's attraction to hud's icon for instance. One of my new co-programmers is handling that atm. TNT-box's texture animation is in progress as well, which is why I didn't put it here.

I also thought of giving nitro box's explosion and locked box's shattering the unique sounds.

If anybody still wants to help with this template, or has better synopsis suggestion, please leave a comment or contact me via gwktmplus@gmail.com
Agent Hugo LA, other fangames and more avilable at https://gwktm.weebly.com
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#18
I like the PSX shading style, and the animations are well integrated. Good!
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#19
Something has been holding up my current co-programmer since last saturday. In case he's response delays longer, I'm in need for more co-programmers.

We use BGE of Blender 2.78c to make this game, so that's what we're recommending from you as well. Both logic bricks and python allowed.

If anybody is willing to help, reply this post or contact me via gwktmplus@gmail.com?
Agent Hugo LA, other fangames and more avilable at https://gwktm.weebly.com
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#20
You have to be aware that there aren't many game developers on here, and those that are often have their own projects to work with. I don't want to discourage you but this may not be the best place to look for coding help.
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#21
(08-29-2018, 01:51 PM)Silversea Wrote: You have to be aware that there aren't many game developers on here, and those that are often have their own projects to work with. I don't want to discourage you but this may not be the best place to look for coding help.

Thanks for warning. What about level designers/map builders, custom modellers or plot suggestions?
Agent Hugo LA, other fangames and more avilable at https://gwktm.weebly.com
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#22
A version of Cortex I made for the game:
[Image: d1a823a1044389366d7af7d6e78e03bd51e3031b.jpeg]

A hybrid of all three PS1 Cortexs, as you might notice. Big thanks to lemurboy12 for the model rips I modified it from! Wish he's ripping more.
Agent Hugo LA, other fangames and more avilable at https://gwktm.weebly.com
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#23
Agent Hugo LA, other fangames and more avilable at https://gwktm.weebly.com
Guy Who Knew Too Much also at:
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#24
I guess the game’s plot is getting a little makeover: When failing to capture Crash to one of his traps, Cortex falls down to (where?), where he discovers an artifact that he can use to his evil purposes.

Now what could this artifact be, how Cortex could exploit it to his world domination attempts, and what could crystals and gems do to prevent it from happening?
Agent Hugo LA, other fangames and more avilable at https://gwktm.weebly.com
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#25
Some plot modification again:
Uka Uka ordered Cortex and N.Gin to a temple where they're attempting to release a deadly, faceless threat from another dimension. Once they got a portal opened a little, Aku Aku quickly senses it, and asks Crash (and Coco) to gather crystals, with which they can close the portal and keep the threat off the normal dimension.
Agent Hugo LA, other fangames and more avilable at https://gwktm.weebly.com
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#26
Star 
Look who's armed
[Image: ed07e5cb0dd25efb84449b5e2d1aa96c28d209a7.jpeg]
Agent Hugo LA, other fangames and more avilable at https://gwktm.weebly.com
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#27
New progress update:


The new co-programmer I involved kinda revamped the engine. Now majority of it is written with python. Some of the physics and sound settings suffered a little, but hopefully we get them fixed.

We managed to add skating, climbing and bazooka, as well as proper camera controls and check point. We also got invincibility to work, but jesusmora hasn't made it temporary yet.

We're still seeking for plot suggestions for the game, so that we can come up with the title. If you have any, please reply.
Agent Hugo LA, other fangames and more avilable at https://gwktm.weebly.com
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#28
Maybe I should be more specific about what kind of plot I need for this fangame.

So, it's gameplay formula is similar to Warped/WoC, so what we need exactly are:
- New evil scheme Cortex comes up with for world domination
- The way crystals and gems can undo Cortex's scheme

We recommend to not come up with new enemies, cause I planned Ripper Roo, Rilla Roo, Koala Kong, N. Gin and Cortex to be bosses this time around.

After the plot is done, I could also come up with the title for the game, but it's ok if you too have suggestions for the title as well. In any case, if any of you got plot suggestions at least, please reply this thread
Agent Hugo LA, other fangames and more avilable at https://gwktm.weebly.com
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