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Blender .MLX import script modifications help Valkyria Chronicles 2
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Hello everyone. I want to know if I could get help with altering a Python import script for decrypted .MLX files for blender? I am part of a mod team working on a mod for running with rifles ( a link to the mod pictures. http://steamcommunity.com/profiles/76561...=imagewall )
and we have nothing that can open the .MLX files we need to bring into blender to alter them. we have a script meant to open a larger .MLX file of the same type but for some reason when it tries to open the smaller 32 byte .MLX the script fails. would anyone be willing to extend a helping hand? The file is a Binary model file. I believe the problem has something to do with Byte Alignment.

I will include the import script in an rar file as well as two example MLX, my team and I would be eternally grateful for any help.

My team and I have been on hold for weeks now, we are getting desperate for any kind of help we can get.

The VALWRF MLX will open with the import script into blender it is a working file the SMG is not working it is the ones we need to open.

MLX files https://www.dropbox.com/s/kc38ktgowwdoa3...t.rar?dl=0

Import Valkyria Script (this is the working blender import script) https://www.dropbox.com/s/rmclitbg8kck6k...6.zip?dl=0
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