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foobar2000 won't play certain .minigsfs
#1
I ripped some sounds from the e-Reader GBA ROM using saptapper. When I tried using foobar2000, they gave me an "invalid GSF" error. I've ripped the same sounds from the same ROM using the same program before on a different computer and they worked. Some GSFs work, like the music GSF release for FireRed/LeafGreen. However, the music GSF release for the e-Reader is suddenly incompatible, too. My own rips are all incompatible, though, regardless of game.

What's going on? Why is it different than before? I have the GSF Decoder plugin, along with some other video game format plugins. (By the way, I Googled "invalid GSF" and there are only two references on the entire Internet to the problem)

Here is a sample of what I ripped:
http://www.mediafire.com/file/5qu4dyihhc...00.minigsf

NOTE: I don't want to install Winamp.
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#2
Instead of using "saptapper", I'd try GBA Mus Ripper. Google it, as I don't know if I'm allowed to link the site's location. If the GBA ROM uses the Sappy Sound Engine, it will dump the sounds into .mid's, which then you can feed the provided sound font (*.SF2) file that is dumped alongside with it to play the sounds how they're supposed to sound. It's more of a hassle, but it might be more efficient for your sake although.
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#3
(06-19-2017, 04:55 PM)Pingu! Wrote: Instead of using "saptapper", I'd try GBA Mus Ripper. Google it, as I don't know if I'm allowed to link the site's location. If the GBA ROM uses the Sappy Sound Engine, it will dump the sounds into .mid's, which then you can feed the provided sound font (*.SF2) file that is dumped alongside with it to play the sounds how they're supposed to sound. It's more of a hassle, but it might be more efficient for your sake although.

That's not going to work for me for too many reasons to go into.
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