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Tarkan809 (Player?)
#1
Well before i upload the sheet.

i need you to look at this preview and if it's ok

[Image: tfr_tarkan809.png]
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#2
I think he can be made bigger, like filling up half the frame!
[Image: x1aIZ2e.gif]
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
[Image: shrine.gif]






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#3
(04-22-2017, 05:38 AM)Chris2Balls [:B] Wrote: I think he can be made bigger, like filling up half the frame!

ok i will work on it.

there it is:

[Image: tfr_tarkan809_v2.png]
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#4
That's actually a much better improvement. The shading seems pillowy still, though, especially the green.
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#5
(04-22-2017, 09:45 AM)TomGuycott Wrote: That's actually a much better improvement. The shading seems pillowy still, though, especially the green.

wow thanks.
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Thanked by: Garamonde
#6
Yes, it's an improvement in the right direction!

Here's my suggestion on how I would improve your sprite:
[Image: 4cNQO4B.png]
First, no pillowshading. Simple one colour shading, if any.
Second, the wing is making the sprite's readability difficult, so we'll have to rethink it later. For now, it'll have to go.
Third, I inspired myself from various Hal artworks for the feathers, colour, beak and eye.
Fourth, I looked at bird references for the wings and feet.
Fifth, I modeled the design after toucans and with Hal's Rio appearance in mind.

I hope it helps Smile

Edit (CherryShare link):
[Image: tarkaned.png]
[Image: x1aIZ2e.gif]
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
[Image: shrine.gif]






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#7
(04-22-2017, 10:41 AM)Chris2Balls [:B] Wrote: Yes, it's an improvement in the right direction!

Here's my suggestion on how I would improve your sprite:
[Image: 4cNQO4B.png]
First, no pillowshading. Simple one colour shading, if any.
Second, the wing is making the sprite's readability difficult, so we'll have to rethink it later. For now, it'll have to go.
Third, I inspired myself from various Hal artworks for the feathers, colour, beak and eye.
Fourth, I looked at bird references for the wings and feet.
Fifth, I modeled the design after toucans and with Hal's Rio appearance in mind.

I hope it helps Smile

i cant's see the image
can you use cherry share?
http://share.cherrytree.at/index-multi-r...7b68c9c84d
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#8
(04-22-2017, 10:41 AM)Chris2Balls [:B] Wrote: [Image: tarkaned.png]

ok i will try but i need the last frame body parts.

or the forth frame
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#9
The point of those sprites I edited are not for you to use them, but to point you in the right direction to improve on your current sprite; so I'll give you neither the last frame body parts nor the fourth frame parts. You have to make a new version.

To reiterate my critique, your design has to be clear and simple: the viewer must be able to recognise the different parts of your sprite at first glance: the wing, the foot, the beak, the eye, the crest, the tail, etc. It will make animating easier, too.
[Image: x1aIZ2e.gif]
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
[Image: shrine.gif]






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Thanked by: Virt, Cooper B. Chance
#10
(04-22-2017, 03:06 PM)Chris2Balls [:B] Wrote: The point of those sprites I edited are not for you to use them, but to point you in the right direction to improve on your current sprite; so I'll give you neither the last frame body parts nor the fourth frame parts. You have to make a new version.

To reiterate my critique, your design has to be clear and simple: the viewer must be able to recognise the different parts of your sprite at first glance: the wing, the foot, the beak, the eye, the crest, the tail, etc. It will make animating easier, too.

ok then.Here's the new version:
[Image: tfr_tarkan809_v3.png]
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Thanked by: Chris2Balls [:B]
#11
It's better, but you'd learn more if you made it from scratch, instead of editing my version. The sprite is on the small side now, so you'll have to make it bigger.

Keep going!
[Image: x1aIZ2e.gif]
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
[Image: shrine.gif]






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