01-14-2017, 09:38 PM
Alright, so I'm trying to use Ninja Ripper to rip models from PvZ Garden Warfare 2 (Since I got tired of waiting for the real deal tools to be ready), but I have no idea how to get the correct UVs on the ripped models. Here's what I mean:
![[Image: Eb5d5rZ.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FEb5d5rZ.png&hash=b53c79c93998acab1174ad626da2776d)
As you can see, the ripped model lacks its original UV Mapping. It'd be nice to know if there's some way to get the correct Mapping on a model ripped via Ninja Ripper
![[Image: Eb5d5rZ.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FEb5d5rZ.png&hash=b53c79c93998acab1174ad626da2776d)
As you can see, the ripped model lacks its original UV Mapping. It'd be nice to know if there's some way to get the correct Mapping on a model ripped via Ninja Ripper



![[Image: 76561197999597301.png]](/image.php?src=http%3A%2F%2Fbadges.steamprofile.com%2Fprofile%2Fdefault%2Fsteam%2F76561197999597301.png&hash=b533ea51a3271f2fdc6048b2a17e4faf)
![[Image: 7cvzrXw.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2F7cvzrXw.png&hash=ef05cc6a793e351955dfd0b49781409f)