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Digimon world TFS File help
#1
Sad 
Hey gang!

So I've been looking into recreating some maps from digimon world, and I've been trying to find as many images of the pre-rendered backgrounds as possible.

Now here's where it gets complicated;
I've successfully taken the TFS files from the game itself and I've used tfsviewer10 (romhacking.net/utilities/820/) to try and convert the maps to BMPs as it claims to be capable of doing, but when it loads in the TFS file it simply does nothing. It could be my computer specifically, but it doesn't seem to work with the friend I sent it to as well.

Does anyone have any ideas? I suppose if there were a place I could download every background that'd be the problem solved, but if anyone has a way to extract them without the program, that would help too!
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#2
If you could upload a few files for us to look at, then we'll see if we can help.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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#3
(12-31-2016, 07:54 AM)puggsoy Wrote: If you could upload a few files for us to look at, then we'll see if we can help.

https://www.dropbox.com/s/86825f9lyo27xvz/MAP1.zip?dl=0 here's some of the TFS files from the Native Forest map, and a MAP file if that helps.
http://www.romhacking.net/utilities/820/ here's the tool I'm trying to use.
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