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Ripping stuff obtained through Fiddler
#1
I used Fiddler to obtain data from the THE IDOLM@STER Cinderella Girls: Starlight Stage. Some of the files I got were recognizable (like PNGs), but most had filenames that were seemingly random strings of letters and numbers, and they had to file extension. The files come in folders and subfolders with names like "resources" and "AssetBundles," which makes it sound like I'm on the right track. I tried opening these up with Unity Studio, but there were no exportable assets, it seems. Am I looking at the right files? And how do I extract data?[url=http://www.spriters-resource.com/mobile/theidolmstercinderellagirlsstarlightstage/][/url]
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#2
(10-04-2016, 11:46 PM)TeridaxXD001 Wrote: I used Fiddler to obtain data from the THE IDOLM@STER Cinderella Girls: Starlight Stage. Some of the files I got were recognizable (like PNGs), but most had filenames that were seemingly random strings of letters and numbers, and they had to file extension. The files come in folders and subfolders with names like "resources" and "AssetBundles," which makes it sound like I'm on the right track. I tried opening these up with Unity Studio, but there were no exportable assets, it seems. Am I looking at the right files? And how do I extract data?[url=http://www.spriters-resource.com/mobile/theidolmstercinderellagirlsstarlightstage/][/url]

Have you tried to select "File>Load Folder..." in UnityStudio and open the directory that contains the files? Would you also be able to upload a few sample files. The ones without the extension (Preferable only a few Megabytes worth)
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#3
Yeah, I tried that; it doesn't do anything.

Here's a sample archive.
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