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Is vertex shading allowed on model exports?
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As some model formats, like FBX, can do vertex shading exports, I thing.

Mostly because I spent a couple hours doing this, as someone sent me a clean Conker model rip, something I struggled to rip myself right, vertex shaded it myself with heavy reference on the actual model. Not 100% accurate, but it looks pretty decent.

[Image: Pnyg4Gw.png]

Or does this count as custom?
I like to make models in my free time. I also make weird games, too.
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