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Daxar's Sprite Sheeter
#16
Please add support for larger images. If the sprites are too big, the program always crashes.
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Thanked by: Daxar
#17
(02-04-2017, 05:25 PM)sutinoer Wrote: Please add support for larger images. If the sprites are too big, the program always crashes.

Do you have some example images that I can debug this with? Because that definitely shouldn't be happening.
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#18
I'll check if I send what tomorrow. Come today not to the pc.
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#19
Oh. Got a major problem with v1.1. Whenever I try using the "Import Sheet" button, no matter what PNG I use it always says "Error opening image".
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Thanked by: Daxar
#20
Yeah, I noticed that recently. Was hoping it was just my machine or something. Really strange. I'll debug it more sometime soon.
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Thanked by: Random Talking Bush
#21
Version 1.2 changelog:
  • Fix error when importing images as sheets
  • Add animation preview playback types (repeat, pingpong, stop)
  • Re-add stop animation button
  • Tweak toolbar button style
  • Insert added animations after currently-selected animation, not before

Also migrated hosting over to GitHub's releases page, as Dropbox is dropping public folder support soon. The latest version will always be the version at the top of https://github.com/meh2481/SpriteSheeter/releases
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#22
I managed to compile this for macOS Mojave, the download's here.

https://cdn.discordapp.com/attachments/2...heeter.zip

You might need to get qt and freeimage. You can do that by running "brew install qt freeimage". If you don't have Homebrew, install it from https://brew.sh/.
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#23
In the newer version I can't seem to make individual images stack the way I want them to. I want them to look like this:
   

I achieve this by setting the sheet width to something less than the width of the smallest image. However, when I click outside the width form, it reverts to this:
   

In the old version, I can do this no problem, but I have to convert the images to PNG first, which is time-consuming.
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#24
Is it possible to lower the color depth of the sheet in this program?
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#25
https://github.com/meh2481/SpriteSheeter/releases

SpriteSheeter is updated again for macOS support!

It's been a few years, but I got SpriteSheeter compiled on macOS better than before. I've compiled it before, but it had some issues. (I deleted the post that had the old version).

It now has the Qt framework bundled in along with freeimage. Before that, I didn't know that I could easily bundle those in the actual app, so you had to install them separately.

I also made SpriteSheeter be a Universal 2 binary, so now it supports both Intel 64-bit and Apple Silicon M1 Macs (ARM).

I will also try to get MacUpdater to add the app (check them out, they are awesome).

Thanks to Daxar, the Mac build now up on the official release page. Enjoy.
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Thanked by: Daxar
#26
Some can show a tutorial how to use this app? I am little confuse when I saw the interface.
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#27
Alternative tool, SheetMaker (plus manual):
https://mega.nz/#!FJpwTbwC!Vtxgg13BSYSqz...VerJPX0ZjA

I think it's cool to have more than one tool to choose from.

Edit:
Quick guide:
- Make a subfolder in a folder, throw your pics inside and drag it into the tool.
- Every subfolder creates a new row on the sheet.
- Sheet appears in the same directory as the tool.
- SheetMaker itself needs Java to function.
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