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Need some help with Pokémon 3D models!
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Hi everyone!

I just registered here to ask this question, so I hope this is the right place to ask! If not, please excuse me.

I'm currently working on a video project in which I battle with some Pokémon. I am 3D-tracking the models into the scene, but have never worked with ripped models before. Now, I've got some trouble with the Bulbasaur model. The textures are not showing up properly, and I really don't know how to work with the multiple textures in 3DSMax.

I hope some of you might be able to help me! I'll put a special thanks to you in the video description.

Thanks in advance! Big Grin

- Dazzle
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