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(Another) Zelda Ripping Project!
I don't know if anyone can answer this at the moment, but is the 'Baby Sidon' model in the DLC cutscene-only? I really want to get it if it can be extracted.
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(12-21-2017, 03:37 AM)Carpaccio Wrote: I don't know if anyone can answer this at the moment, but is the 'Baby Sidon' model in the DLC cutscene-only? I really want to get it if it can be extracted.
All of the new cutscenes for the Champion's Ballad are pre-rendered, so yeah, that's not possible.
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(12-21-2017, 03:37 AM)Carpaccio Wrote: I don't know if anyone can answer this at the moment, but is the 'Baby Sidon' model in the DLC cutscene-only? I really want to get it if it can be extracted.

The only new NPC model is the Priest boss and some new "build a NPC" parts for background NPCs.
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Are the .sbfres files for the new Champion Ballad DLC armor sets floating around anywhere?
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I can not find model sheikah slate, could anyone help me?

I only find the textures (it seems to me)


"Item_Conductor.Tex1.sbfres
Item_ConductorDemo.Tex1.sbfres"

Thanks.
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Are there any ripped models of some of the Breath of the Wild weapons? There was a few of the spears and swords I was interested in.
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I dunno if this is the right place to ask but it can't hurt.

I downloaded the models for Link, the Champions Tunic and the Hylian Trousers but I do not know how to use them together. In my attempts, the bones of the armour seems to be incorrectly rotated. Im currently attempting to use Blender.

I'm a programmer, not a modeller/animator so any help would be appreciated!
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Working to extract some of the TP area models, but running into an issue where the matrix textures don't export with the utility I'm using (BMDview2). Is there a way to get those textures/materials to show up correctly? At the moment I have a number of areas that look awesome (typically interiors) and other areas that have green dots in their textures or strange layering issues (like grass and moss alpha).

Edit: Looks if I use the BMD blender plugin it gives me some really solid textures without green dots, but several of them are totally blank (clear/alpha) and as a result largely unusable.
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Apologies for the bump. Anyone happen to know what the Guardian weapons are called in the files? I don't wanna sort through the several dozen weapon models if someone has already found them.

edited:

I found them without much trouble. For those also curious, the guardian weapons are numbered like so:

Weapon_Sword_013 - Guardian Sword 
Weapon_Sword_014 - Guardian Sword+
Weapon_Sword_015 - Guardian Sword++

The same naming scheme goes for swords, axes (lswords), spears, and shields.
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