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Converting BRR to WAV?
#1
(Sorry if this is in the wrong thread.)

So I'm slowly but surely getting back into the swing of ripping SNES instruments, and I recently installed a nifty SNES VST called C700; it can open .SPC files, and converts .WAV samples to .BRR samples. However, the one thing it can't do is convert those .BRR samples back into .WAV format.

What's really sad about my problem is that when I try searching for a solution via Google, I get tons of results about converting .WAV to .BRR...but not vice versa. Sad

Can someone please help me? Is there a program that can convert .BRR to .WAV?
I don't usually watch shows for little girls, but when I do, it's My Little Pony.Cool
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#2
Top response in Google when searching .brr to .wav.
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#3
I tried that...twice. Every time I click on the program (In this case BRR_Decoder), the window pulls up for a brief moment then it disappears. Surprise

Now I know one of you is probably gonna say, "Well it requires a command prompt." Well, even with the command window open and me typing in every variation of the file name, the program just wouldn't open. What am I doing wrong?
I don't usually watch shows for little girls, but when I do, it's My Little Pony.Cool
Stay pony, my friends...
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#4
The readme explains how to use it. You type in something like this:

Code:
brr_decoder mysample.brr mysample.wav

This takes "mysample.brr" and convert it into a file called "mysample.wav". There are optional parameters you can add to tweak how it converts (e.g. how many times it loops).
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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#5
(12-14-2015, 11:51 PM)Neon Streak Wrote: I tried that...twice. Every time I click on the program (In this case BRR_Decoder), the window pulls up for a brief moment then it disappears. Surprise

Also, to get to the program quickly instead of futzing around in the command prompt, hold down shift on the keyboard and right click the folder the program is in. The menu that comes up will now have the option to open a command prompt window at that location. If you drop the files you want to convert in that same folder, it will make your life so much easier.

Many programs that you'd use to rip graphics and sounds (especially sounds) will need to be used in this way. Getting more familiar with the command prompt and feeling comfortable with it will help you.

Also I apologize; my response last night sounds a lot harsher than I intended.
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#6
Alright...I think I did something wrong. Unsure

I was finally able to get BRRTools to open, and while I was typing in all the necessary stuff to convert my little .brr to a .wav, and I pressed enter, nothing happened (Well, except for the instructions popping up a second time in the command prompt.). Curious, I decided to check out the folder where I kept BRRTools to see if I could find the newly converted .wav file.

All I found alongside the BRRTools programs were the same two files that I Dragged-&-Dropped into the folder (A .brr file and a .smpl file) no .wav file! Unimpressed

*sigh* I'm just not cut out for this programming crap, am I? I'm just a plain old user who wants to rip SNES instruments.
I don't usually watch shows for little girls, but when I do, it's My Little Pony.Cool
Stay pony, my friends...
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#7
Could you upload one of those .brr files so we can see?

Also, maybe try using that program to extract the files as well? It seems like it can do that as well.
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#8
(12-15-2015, 04:39 PM)Skyla Doragono Wrote: Could you upload one of those .brr files so we can see?

Also, maybe try using that program to extract the files as well?  It seems like it can do that as well.
Alright, here you go dude.

(BTW, I ripped that sample from Cool World; a mediocre movie game from Ocean with a kick-ass soundtrack Wink )
I don't usually watch shows for little girls, but when I do, it's My Little Pony.Cool
Stay pony, my friends...
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#9
Okay, part of your problem is you have a space in your file name. Don't have spaces in your file name while converting.

Also, it doesn't seem like it will convert it anyway, because the file isn't in a multiple of 9 bytes. You might want to try using the spc_decoder included with this program pack instead of the one you were using.
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#10
Errr...it said "Looping is Unstable" for both of the samples I wanted to convert. As I don't know what that means, I decided to test-play them in Windows Media Player to see how they turned out: they were high-pitched and sounded nothing like the actual instruments.

Oh, sweet Moonbutt...this is going to be one of those "Trial-and-Error" processes, isn't it? Shocked

*sigh* I give up. Is there any other ways of ripping SNES instruments? Preferably ones that don't require any coding, or hacking, or any other types of programming that I clearly have no knowledge of?
I don't usually watch shows for little girls, but when I do, it's My Little Pony.Cool
Stay pony, my friends...
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#11
Three main methods of SNES instrument ripping:
SNES Sound Razor
+ Can open SPC and SMC.
+ Has a GUI
+ Easy to use
- You have to guess the sample rate.

BRRTools
+ Can open SPC and SMC.
+ Produces less false positives
- You have to guess the sample rate.
- No GUI
- A bit harder to use

• Any SNES emulator that can dump SPC and an above-the-average SPC player. I use Audio Overload because it can export WAV and turn off individual SPC channels. I ripped these sounds with this method.
+ You don't have to guess the sample rate
+ Produces very good results
- Looping samples don't work as well
- You have to "find" the sound yourself. To get a death sample, you have to die and hit the "dump SPC" hotkey quickly just before.
- You have to manually open the SPCs and turn off the channels with music, leaving only the sounds intact.
Once there was a way to get back homeward
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