12-10-2019, 08:08 PM
How do you even obtain these .msh models, anyway? Because I wanna contribute!
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Ripping from My Om Nom Models
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12-10-2019, 08:08 PM
How do you even obtain these .msh models, anyway? Because I wanna contribute!
(12-10-2019, 08:08 PM)MovieMaker-X Wrote: How do you even obtain these .msh models, anyway? Because I wanna contribute! No idea, but I also do want to contribute, sadly some models won't import correctly with TGE's importer, and I have no idea on how to make something similar that'd work with the rest
10-26-2020, 12:41 PM
(12-25-2019, 12:47 AM)Luiluix Wrote:(12-10-2019, 08:08 PM)MovieMaker-X Wrote: How do you even obtain these .msh models, anyway? Because I wanna contribute! Update: I have got the game files with me now. Is it possible to make an .msh importer for Blender? Just wondering so I can try and contribute! (I have barely any knowledge with Python, so I apologize) Thanks again~ |
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