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Copyright problems with game sounds
#1
I have a friend in question, by chance one can catch a game sounds, movies, series, and edit it until they look like? Can one be sued for copyright why? and if so how realize you took your sound?
and if one takes the sounds are normal things like water sounds, explosion, hit, sounds that identify the game, there may be problems of demand and copyright? It is a question that I have, because I do not think there is a person looking in detail each game sound and comparing them with yours have if you have copyright, to think it's absurd but hey, it's just a question that I had in case of doubt, hope your response and thank you for taking the time to read this post, And sorry for my bad English  Cute
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#2
If I understand your question correctly, then it would be illegal to use sounds in commercially released videos, games, whatever. By commercially released I mean if you're making money off of it. This is obviously the same as with sprites, models, and textures; making a Zelda game that you're selling using sprites from the original games is obviously illegal, and is not what the site is for.

If you only intend to use it for fan arts, or for something that won't make any money, that's a different story. Again using sprites as an example, many people use them in sprite comics, mockups, and fan games. If these are freely available the it's usually fine.

However be aware that it's still the developer's right to ask you to remove their assets from your work, just as it is for them to ask us to remove them from the site. This doesn't happen very often, and the majority of the time developers either don't care or don't know (which usually means they don't care enough to check), but it's still something to keep in mind.
Also, although it's not legally required, morally you should always credit the original creators (and the rippers, if they request credit for ripping). This may even sway a developer's decision to ask you to stop using their resources, they may be inclined to allow it if you've given them credit.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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#3
Puggsoy Thanks for answering my question

Well if you're making a game and you're good at art, programming, design and the other thing, but the sounds do not have many experiences to make sounds of such quality that requires the game, in this If you can buy sound effects pages, or create on your own sound effects that really have a sound mind and not have the slightest idea how that sound rays done, or simply do not have the resources to do explosions and such effects manually, it would take some forms one part of a sound of a game, movie or whatever, and edit it so that you see that is something new or at least it does not look the original, but still an explosion or blow or just a hop, that's what I mean good friend, yet you'd put copyright? and in that case ... As rays would realize? and how they can sue even so that sound does not sound like the original? Excuse me excuse me seriously because bother much with this issue but it's something I need to know, thank you again
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#4
If what you mean is simply modifying a sound that sounds different, well, I'm not completely sure. One could say that this is the same as using recolours, which are just edited sprites and still aren't really acceptable, however as you're pointing out it isn't as easy to know it's the same sound if you edit it enough. I suppose this might fall under using the sound as an education on how to make your own, but I still think it's not 100% legal if you use it as the basis and simply change it.

Unfortunately I'm not very well versed in legal matters (most of this stuff I've learnt from other people and discussions during my time here) so I can't give you any clear answers. Maybe someone else knows more.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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#5
Thanks for your answer again puggsy absolutely right on every point that you touched and respect that. this clear my doubts but I would like to continue taking the issue as it is an issue rather for those who do not have the full experience sounds to agregarselos their games, but others in the art and clear else it is that you can not do any kind of copyright at all, is more than you or the use of sprite games for commercial use is mentioned, it is something very delicate, and very risky, so I understand that, I on my part believe all the pixel-art, and retro-feed me watching and playing retro games, 8 bit, and have the same style, and also I know that it is very obscene and disrespectful of me to talk about the use of sounds and games made for the modification of others, but back and I think for a indiegame this is a very big help since you have no idea how to record your sounds, or do not have the tools or studio to record all the sounds of quality, and respond to medium-base could say in dubstep, cutting sound, edit it voice, instrument or whatever, or put it on the track giving birth to a masterpiece, Edision many programs that allow you to do this but they also say it is not an easy task to do , but I recommend to you to do your own sounds (if you have the idea of ​​doing) or create other sounds based on a new modified as it would be another headache, but still an option that can be considered, and try, thank you very much all forum for taking the time to read and understand what I say lol, and excuse me very much for my disrespectful and obscene subject I have taken I my deepest apologies, if they can close this thread, or if you are interested in topics please I invite you to keep talking about, come good day friends Thumbs Up
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#6
If it's changed by 25% than in the eyes of the law... It's a new document! Well, that's in Aussie-tralia mate! Smile
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#7
(12-03-2015, 05:44 PM)Ecelon Wrote: If it's changed by 25% than in the eyes of the law... It's a new document! Well, that's in Aussie-tralia mate! Smile

lol

I've heard that even less changes/variation than that makes something an 'entirely different' thing from the original in certain cases, or at least proposals that would make it such. I certainly have seen copyrighted and/or trademarked material edited in some way or another to bypass all the fun "legal stuffz" plenty of times! xD. I will say the easiest way to bypass copyright or trademark infringement issues short of being original is to firstly, be a decent-sized studio/company, and secondly to use a disclaimer like what Robot Chicken utilizes.

Another option is, of course, to just restrict your assets to that which is under public domain. This isn't always so easy, however. These days it's damn-near impossible.

Then the more shady option is to hide behind the countries and websites that either don't care about piracy, or export bootlegs 24/7.
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