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Nuga-Cel PS2 .uni file
#16
Oh yeah sure, here's a link to a temporary version. I've made it separate from the old link (rather than overwriting it) because this one will refuse to work with the original .uni file, it temporarily broke it because of the way I'm doing things now. Working on fixing it so it should be fine and dandy in the final program though.

Nevermind, fixed it so just use the original link.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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#17
Heh, well I've already found all of the exclusive characters' sprites and uploaded them. Turns out they don't have alternate outfits (I guess it the devs got lazy...).
Tsunami Bomb - The Simple Truth
We could run away
Leave behind anything paper
Not knowing where we're going to stay
When there's no Mondays

You're part of me, it's so easy to see the simple truth
When I'm in your arms, I feel safe from harm and sorrow too
You're part of me, it's so easy to see the simple truth
But most of all, nothing couldn't be solved when I'm with you
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#18
[Image: Vc0QDds.png]

How does this look? Seems a bit squished, but maybe that's just me. Otherwise it looks perfect though, plus the file seems to imply that these are its dimensions.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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#19
Hmm, it does indeed look squished. Curious... Not sure why that would be - they don't appear squashed in game. Perhaps they're just stretched in the PSP's engine?

Even with looking at it in TiledGGD, I get the same result through manual extraction so it isn't a fault on your end.

[Image: TVG-PSP-1290_04.jpg]
[Image: 8tnu010000015xel.jpg]
Tsunami Bomb - The Simple Truth
We could run away
Leave behind anything paper
Not knowing where we're going to stay
When there's no Mondays

You're part of me, it's so easy to see the simple truth
When I'm in your arms, I feel safe from harm and sorrow too
You're part of me, it's so easy to see the simple truth
But most of all, nothing couldn't be solved when I'm with you
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#20
I also checked it out with TiledGGD first so yeah, I know that it's something with the file itself. I think they're probably stretched in-game like you said, although how exactly I'm not sure; I tried stretching it to twice the height and that didn't look right either.

If you're able to get a 100% non-JPG'd screenshot of one of the characters, I could try compare the images and see what sort of transformation is going on. Otherwise, I've implemented extracting them as-is, same link again.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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