08-04-2015, 12:18 PM
(This post was last modified: 08-05-2015, 01:27 PM by Struggleton!.
Edit Reason: Fixing broken tags.
)
Guide on getting Final Fantasy models:
Requires; Tinke, MKDS Course Modifier, a Hex Editor
Step 1: Unpack the textures and models you want from your ROM
![[Image: cHSJrX7.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FcHSJrX7.png&hash=07a4149fb9e8d0de27847a9f7a5462a5)
Step 2: Extract the unpacked files
![[Image: 1qhUWXP.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2F1qhUWXP.png&hash=93ea1b5cfa8f9268194eb3e01e4ca3de)
Step 3: Rename the ntxp.lz to .nsbtx and .nmdp.lz to .nsbmd
![[Image: UwrQGaY.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FUwrQGaY.png&hash=9629d591b24c17216a0c8936aed7ecb8)
Step 4: Open both files in a hex editor and remove everything 30 bytes from the NMDP tag. Then save it.
![[Image: IrQRxDY.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FIrQRxDY.png&hash=e69097bd06df05aaf7588092fcc9df22)
Step 5: Open up MKDS Course Modifier and go into Tools > Nitro System > NSBMD > NSBMD + NSBTX ->. This'll allow you to get the model with textures.
![[Image: DnzrBPA.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FDnzrBPA.png&hash=183c591a5321ba0e3d91e8265f962dfc)
Step 6: View the model in MKDS's model viewer. From there you can export an OBJ of the model.
![[Image: 2Y2fXSj.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2F2Y2fXSj.png&hash=8670f0a8c7b00ed76f9656d2dcd386af)
Currently, it produces semi-broken models, so when I find a better way, this post'll be updated
Requires; Tinke, MKDS Course Modifier, a Hex Editor
Step 1: Unpack the textures and models you want from your ROM
![[Image: cHSJrX7.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FcHSJrX7.png&hash=07a4149fb9e8d0de27847a9f7a5462a5)
Step 2: Extract the unpacked files
![[Image: 1qhUWXP.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2F1qhUWXP.png&hash=93ea1b5cfa8f9268194eb3e01e4ca3de)
Step 3: Rename the ntxp.lz to .nsbtx and .nmdp.lz to .nsbmd
![[Image: UwrQGaY.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FUwrQGaY.png&hash=9629d591b24c17216a0c8936aed7ecb8)
Step 4: Open both files in a hex editor and remove everything 30 bytes from the NMDP tag. Then save it.
![[Image: IrQRxDY.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FIrQRxDY.png&hash=e69097bd06df05aaf7588092fcc9df22)
Step 5: Open up MKDS Course Modifier and go into Tools > Nitro System > NSBMD > NSBMD + NSBTX ->. This'll allow you to get the model with textures.
![[Image: DnzrBPA.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2FDnzrBPA.png&hash=183c591a5321ba0e3d91e8265f962dfc)
Step 6: View the model in MKDS's model viewer. From there you can export an OBJ of the model.
![[Image: 2Y2fXSj.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2F2Y2fXSj.png&hash=8670f0a8c7b00ed76f9656d2dcd386af)
Currently, it produces semi-broken models, so when I find a better way, this post'll be updated



( ;^3^)/~✯
![[Image: 76561198119420747.png]](/image.php?src=http%3A%2F%2Fsteamsignature.com%2Fprofile%2Fenglish%2F76561198119420747.png&hash=c7fe167e519c6965d0a12b87a6302f22)