11-10-2016, 02:35 PM
I really like the Pigmask model. Rex still looks too much like Yoshi, though.
Filler makes models.
|
11-10-2016, 02:35 PM
I really like the Pigmask model. Rex still looks too much like Yoshi, though.
11-10-2016, 08:42 PM
Thanks, Ton!
I agree the Rex is a tad awkward. High poly isn't really my best, unless it's solid, simple objects. Here's another Mother 3 model, of Lil' Miss Marshmallow, the "maid" in Thunder Tower. Texture filtering was being a jerk today, so it looks a tad weird. ![]() Thanked by: Ton
11-11-2016, 04:24 AM
Good start, maybe do some renderings ?
02-20-2017, 12:33 AM
![]() More Mother 3 low-poly stuff, happened randomly. This came out pretty bad, IMO. Not a fan of it.
02-21-2017, 11:46 AM
I think the real problems are the forehead/back of the head. The rest looks fine.
Maybe include an Earthbound 64 skin? ![]()
03-02-2017, 09:56 PM
@Ton
Maybe sooner or later. Imgur was having some issues a bit ago, so I couldn't upload this. Didn't start texturing it yet. ![]()
03-03-2017, 06:20 PM
That looks fantastic!
04-11-2017, 10:21 PM
Been looking for the most absurd model to make a custom for... and I decided to do a custom for a flash/mobile game I play during my breaks (and yes you can smack me in the face for this)... the first Bloons custom (or even the first Bloons content in this site)
Anywhere, here's the gamebreak-I mean the totally not overpowered Bloonchipper. ![]() ![]()
05-07-2017, 10:38 PM
Clayman.
![]() Might stop this thread for the meantime, losing interest. Thanked by: Ton
05-10-2017, 02:51 PM
Great job! Will you still make models, or are you sick of modeling altogether?
06-04-2017, 08:12 PM
(This post was last modified: 06-04-2017, 08:14 PM by Filler.
Edit Reason: typo fix
)
Introducing: The highest polycount Porygon ever made.
At 40,896 polygons, this Porygon is pretty much just a custom, HD version, ![]() Bump mapping was used to make it look like cheap paint on plastic. Like how I imagine Porygons would look. Thanked by: Xinus23, supersmashball
06-05-2017, 03:32 AM
Porygon doesn't need to have THAT much of porygons. But he is still cool. the edges could have more consistent smoothness though. it's really noticeable on head.
besides didn't you tell that you lost interest in modelling?
06-05-2017, 05:40 AM
I mostly made it as a joke. Hence why it's cluttered with more polygons than needed.
06-08-2017, 09:27 PM
Yar har fiddle dee dee.
![]() Thanked by: iyenal, supersmashball
06-13-2017, 09:21 PM
Ayy! The capn' is lookin' good~
|
« Next Oldest | Next Newest »
|