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How do you rip sprites from an uncompressed gba game
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There's a game that is for gba called Jackie Chan Adventures and is uncompressed. The game has weird arrangements of the game tiles, and they are large and the OAM viewer splits single sprites into too many different images. Also the tiles seem to be arranged logically in some areas, and almost randomly in others. I was wondering if there was a different way to rip them than using the OAM viewer or Tile Molester Alternative. Also I should probably mention I am not that skilled with tile editors, so if there is a tip anyone has that I may know that would help. Also I know I posted another post about the game, but that was for specifics on the game, this is for general purpose, I just used that game as an example. Also if someone has a link or idea to how to use Tile Molester Alternative with GBA games could they post it.
Game Boy Advance forever!
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