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RatchetMario's Models Showcase
#1
[07/30/2016]
Just a message...

I have no longer support ripping a models from various games, cause I have a reason to leave and create my own 3D models and animations followed by my dream. 
Everything I mentioned on way back is canceled, and stop. I have to thank for everyone who's support my models rips and my ripping work. 

Although, I don't mind for anyone else who want to ripping a model from I planned, I leave doing everything. I have been thinking ripping a model from a game makes me lack of my skill what I dreamed, so that's mean I want to practice for my own work, and have some real job. I can't stuck to mess with a game file forever.... 

However, I may have an answer to you if you have some trouble of ripping sometimes, but only the game I had experienced to extract.


- Ratchet Mario (Thelombax51) 


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My Models has been up to Models-Resource so far...
  • Mario & Sonic at the Sochi 2014 Olympic Winter Games (Wii U)
Cubot
Cubot
Orbot
Orbot
Waluigi
Waluigi
Eggman
Eggman

  • Captain Toad: Treasure Tracker (Wii U)
Draggadon
Draggadon

  • Super Mario 3D World (Wii U)
Meowser
Meowser
Mario
Mario

  • Sonic Free Riders (XBox 360)
Sonic
Sonic

  • Sonic The Hedgehog 2006 (XBox 360)
Egg Carrier
Egg Carrier
Egg Cerberus
Egg Cerberus
Egg Wyvern
Egg Wyvern
Iblis (1)
Iblis (1)
Iblis (2)
Iblis (2)
Iblis (3)
Iblis (3)
Mephiles the Dark
Mephiles the Dark

  • Sonic the Hedgehog 4 Episode I (PC)
Catcher Eggman
Catcher Eggman
Death Egg Robot
Death Egg Robot
Egg Mobile-H
Egg Mobile-H
Flying Eggman
Flying Eggman

  • Mario Super Sluggers (Wii)
Baby Luigi
Baby Luigi
Baby Mario
Baby Mario
Funky Kong
Funky Kong
King K Rool
King K Rool

  • Crash of The Titans (PS2)
Ratcicle
Ratcicle
Spike
Spike
Stench
Stench
Fox
Fox

  • Other Models Selection I have Submit over there
Mario Party 8
Mario Party 8
Mario Party 7
Mario Party 7
Super Mario Strikers
Super Mario Strikers

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Thanked by: Virt, Mystie, Shade, lucas10058, Yarcaz
#2
Want Bowser. Very Sad He looks fantastic!
I'm an opera-crossover singer undergoing classical voice training and I'm also making Super Smash Bros. Feud.

Discord: TabuuForte#8247
YouTube: TabuuForte
GameJolt TabuuForte (I have a SSBF page there)
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#3
(11-30-2014, 12:07 PM)TabuuForteAkugun Wrote: Want Bowser. Very Sad He looks fantastic!

Just be a patient Smile

---

Also, I found that New Super Mario Bros. Wii (2009) uses a same Bowser model from Super Mario Galaxy (2007) but textures are different, just look at this...

Super Mario Galaxy
Size - 256 x 512
Transparent - No
[Image: DDQBG7S.png]
Note : Textures for Galaxy Bowser are split up for each body parts, and Body other texture are much high resolution than NSMBWii

New Super Mario Bros. Wii
Size - 256 x 512
Transparent - Yes
[Image: lqoY0FR.png]
Note : Textures are transparent, it's must be used for shader space. Body other texture are low resolution than Galaxy model.

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#4
just work on this...

Rigged - Yes

Egg Wyvern
[Image: hNbwgLc.jpg]

Egg Cerberus
[Image: mYBfGr2.jpg]

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Thanked by: Shade, ~Axis~, Virt, Yarcaz
#5
I don't think that the textures for NSMBWii Bowser are meant to be transparent. You see, some models end up being exported with transparent textures, even though they're not supposed to be transparent in-game.

You can fix this by opening the texture in Photoshop, and then going to "Layer > Layer Mask > From Transparency". Afterwards, you will have to enable "Channels" view from the window on the right, click the RGB channels off, then make the mask visible. Select all and cut the mask, then right-click and delete it. Now, make the RGB channels visible again, and the transparency is gone.
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#6
If I recall, the transparency used for certain textures in New Super Mario Bros. Wii is actually the specular mask, and should be separated into a new file.
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#7
(12-09-2014, 01:27 PM)Mystie Wrote: I don't think that the textures for NSMBWii Bowser are meant to be transparent. You see, some models end up being exported with transparent textures, even though they're not supposed to be transparent in-game.

You can fix this by opening the texture in Photoshop, and then going to "Layer > Layer Mask > From Transparency". Afterwards, you will have to enable "Channels" view from the window on the right, click the RGB channels off, then make the mask visible. Select all and cut the mask, then right-click and delete it. Now, make the RGB channels visible again, and the transparency is gone.

hmm, now I see it's looks much different...when I try out to remove a transparent of NSMBWii one.
And thanks for new Photoshop technic

[Image: bIVD2Z4.png]

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#8
Meanwhile, I just playing with a render....

Dino Piranha
Support rigged

[Image: iUr5jMv.png]

I have the egg shells model, also, Fire Dino Piranha textures.

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#9
Very nice models I see here, I'd like to see more Smile
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#10
Loving everything here. I was hoping to see Cortex and Nina and the other antagonists from Crash of the Titans.
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#11
I am sure that anyone has been looking for some Wii U models. Thanks to chrrox for Noesis script for reading Hyrule Warriors models. And Twili for sharing models files.

Tongue

[Image: CXjsHqn.jpg]

[Image: 85jjfFz.jpg]

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#12
I wouldn't advise ripping Hyrule Warriors models with that script, as cloth meshes have not been supported yet.
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#13
(12-27-2014, 09:40 AM)TGE Wrote: I wouldn't advise ripping Hyrule Warriors models with that script, as cloth meshes have not been supported yet.

I know right, I'm just waiting someone figure out for cloth (I'm guessing that could be RTB?)
I know a script is don't complete yet, but I just show a model don't have any cloth meshes on model, that is...

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#14
Does anyone know where I can contact this Twili guy? I'd like to ask him about more Wii U models.
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#15
(12-27-2014, 01:40 PM)Mystie Wrote: Does anyone know where I can contact this Twili guy? I'd like to ask him about more Wii U models.

Facepunch or gbatemp I guess? I heard he might be got them from Crediar who can decrypt a game content disk.

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Thanked by: Mystie


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