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Spacey's model rips and things
#1
I guess since i've been uploading more models recently I might as well make a thread like this. Lately I've been doing a bunch of SM3DLand rips (feel free to request models here. But do note, just because you request it, doesn't mean i'll be able to get it) so, here they are
And thats what I got for now, most updates will probably be formatted this way depending on how often its updated and how models are in the update. So I guess thats it for now Tongue also expect some bioshock infinite models from me as well as some sonic lost world models (the sonic lost world models might take a bit longer though due to some weird .brces files that contain textures for most models).
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#2
If I were you I'd wait till there's an exporter with bones+weights.
As for Sonic Lost World, you can use the sonic 4 AMB script to extract the amb files.
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#3
(11-24-2014, 09:05 AM)TGE Wrote: If I were you I'd wait till there's an exporter with bones+weights.
As for Sonic Lost World, you can use the sonic 4 AMB script to extract the amb files.
I already knew about the amb extractor, if I didn't I wouldn't have been able to find the .bcres files that are only textures (which are CGFX files with no models or bones, just textures. Im gonna try to contact gericom about it). About the bones and weights, I can revise the submission once an exporter with bones comes out, so its fine.
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#4
If you use Every File Explorer and open a bcres with only textures in it, you can export to dae and it'll dump an empty dae with the textures along with it.
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#5
(11-24-2014, 03:49 PM)TGE Wrote: If you use Every File Explorer and open a bcres with only textures in it, you can export to dae and it'll dump an empty dae with the textures along with it.

I've tried that, it doesn't export anything for me so like I said, ill talk to gericom at some point at and ask him about it.
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