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Platinum Games Ripping Project
#1
As you all know, I am a huge fan of Platinum Games, and I am currently ripping models from Bayonetta. I can rip every model from that and Vanquish just fine, but all of the other games either give me problems (like Anarchy Reigns), or don't work at all (like Madworld).

So I thought we could do a team effort here, in which we all work together to rip models from Platinum's games, as well as examine the file types and whatnot. Your help and contributions will be greatly appreciated.

Here are all of the games from Platinum that are on systems we can rip from:
Madworld (Wii)
Infinite Space (NDS)
Bayonetta (PS3/X360)
Vanquish (PS3/X360)
Max Anarchy / Anarchy Reigns (PS3/X360)
Metal Gear Rising: Revengeance (PS3/X360/PC)

The only games I've looked at out of all of these are Madworld, Bayonetta (X360), Vanquish (X360 and PS3 versions), and Anarchy Reigns (X360). Madworld's models use a .dat format just like all of the others, but Noesis cannot look at them. (I'm guessing they use a different encryption/compression/storage method than the games from Bayonetta onward) Noesis can open Anarchy Reigns models, but most of the textures end up being shrunken down. From the looks of things, this game uses a different method for storing its textures.


If you have any questions, feel free to ask. Thanks.
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#2
You'd need to ask someone with knowledge of model formats..
*looks at Random Talking Bush*
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Thanked by: Mystie
#3
(07-18-2014, 05:18 PM)TGE Wrote: You'd need to ask someone with knowledge of model formats..
*looks at Random Talking Bush*

I'll go contact RTB about it then, thanks.
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#4
Updated the OP with some new info, as well as noting that Vanquish does indeed work in Noesis.
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#5
(08-23-2014, 12:31 PM)Mystie Wrote: Updated the OP with some new info, as well as noting that Vanquish does indeed work in Noesis.
As far as I know, Madworld models havent been properly cracked, you might have some success using Dolphin and 3dxRipper.

As for Bayonetta and MGS Rising, I believe most main characters have already been ripped.

Max Anarchy is possible, I forgot how it was done, have a look around xentax for that.

I doubt you gonna get anything from Infinite Space though.

offtopic: from what vid of Bayonetta is your sig taken?
[Image: Sdq0H.jpg]
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#6
The reason I am ripping Bayonetta and MGR models is because I'd like to have them on The Models Resource for easy finding, and for those who don't use XNALara. Plus, there are still some characters who haven't been ripped at all (i.e. Balder, Enzo, Jubileus), or ones that have been, but the links are dead. (i.e. Rodin, and many of the alternate outfits for Bayonetta and Jeanne)

(Also, to answer your question, the GIF was taken from a clip of Bayonetta 2 that was on some German video talking about the game.)
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#7
I see.

Thanks for the info.
[Image: Sdq0H.jpg]
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#8
(07-17-2014, 10:52 PM)Mystie Wrote: As you all know, I am a huge fan of Platinum Games, and I am currently ripping models from Bayonetta. I can rip every model from that and Vanquish just fine, but all of the other games either give me problems (like Anarchy Reigns), or don't work at all (like Madworld).

So I thought we could do a team effort here, in which we all work together to rip models from Platinum's games, as well as examine the file types and whatnot. Your help and contributions will be greatly appreciated.

Here are all of the games from Platinum that are on systems we can rip from:
Madworld (Wii)
Infinite Space (NDS)
Bayonetta (PS3/X360)
Vanquish (PS3/X360)
Max Anarchy / Anarchy Reigns (PS3/X360)
Metal Gear Rising: Revengeance (PS3/X360/PC)

The only games I've looked at out of all of these are Madworld, Bayonetta (X360), Vanquish (X360 and PS3 versions), and Anarchy Reigns (X360). Madworld's models use a .dat format just like all of the others, but Noesis cannot look at them. (I'm guessing they use a different encryption/compression/storage method than the games from Bayonetta onward) Noesis can open Anarchy Reigns models, but most of the textures end up being shrunken down. From the looks of things, this game uses a different method for storing its textures.


If you have any questions, feel free to ask. Thanks.

I know this thread is pretty old by now, but I was wondering if you ever got around to ripping the Anarchy Reigns models. I'm working on a Sims project and it would be really awesome if I could have direct access to the textures used in that game. The resolution for the textures in the original Sims game is only 256 x 256, so I don't need large files or anything. Just something that would make my texturing life much easier, you know?
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