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ZeroSaberGreen's customs
Alrighty. First off, I have a 100% custom Trevor spriteset, because I didn't like the old one.
[Image: trevor_belmont_by_zerosabergreen-d7mxprk.png]

And not completely finished (although close to it) is a NES style MegaMan X
[Image: crhj08h.png]

Last but not least, an Irkle. I don't know what it is, but I would imagine it to be in a CV Game.
[Image: qOCsTSg.png]
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Moving to S&PA for feedback first.
[Image: sweet-capn-cakes-deltarune.gif]
Thanked by: E-Man
Regarding your Mega Man sheet, it looks more like a simple edit than anything more ambitious. Try a little bit harder than just giving Mega Man a different helmet.

As for your Irkle, I noticed some pillow shading on it. It might be a little hard to fix since it is so small, but try your best anyway.
(02-27-2014, 07:31 PM)Gors Wrote: DO NOT BE AFRAID TO SUCK. DO NOT BE AFRAID TO SHOW YOUR SUCKY ART. I think this needs to go noticed to everyone, because sucking is not failing. Sucking is part of the fun of learning and if you don't suck, then you won't own at pixelart

it's ok to suck, sucking is not bad, just try and aim to always do your best!
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A suggestion for the shading on your irkle

[Image: irkle.png]
[Image: irkle4x.png]

Your extra dark tone was complicating the sprite and hurting readability.
Try shading to give form, instead of shading in straight lines from the outline in.
The sprite loses depth when you don't pay attention to a light source and shade accordingly.
[Image: 22610_s.gif]

Thanked by: E-Man, Garamonde, recme, Koh

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