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E-Man - E-Man (Assist Character)
#1
Considering the entire project is getting a reboot, I guess it would be safe to resume my process on my character.

[Image: GGbyi1L.png]

In case you're wondering, Iocus helped me on these, but I plan on making some more sprites myself.

By the way, I'm not very interested in becoming a playable character. Instead, I would like to become an assist that is randomly summoned to the field if possible.
(02-27-2014, 07:31 PM)Gors Wrote: DO NOT BE AFRAID TO SUCK. DO NOT BE AFRAID TO SHOW YOUR SUCKY ART. I think this needs to go noticed to everyone, because sucking is not failing. Sucking is part of the fun of learning and if you don't suck, then you won't own at pixelart

it's ok to suck, sucking is not bad, just try and aim to always do your best!
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#2
cute hair / 10


I do think however that your character might have too many small details that makes them look kinda thrown together (maybe that's the point?)
the pants pouch and the shoulder plate, I think, are probably the ripest for removal

just my 2 cents though
but god the cutest hair
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Thanked by: Mystie, E-Man
#3
Hey, guys, ever since I got out of Full Sail, I feel a little rusty right now in terms of spriting and general art. I haven't done much for my character yet, but hopefully these rough concepts provide some interesting ideas?

   

Anyway, a lot of E-Man's gimmick is luck based. He has the potential to greatly shift the tide of battle, but he's not immune to having a spell fizzle out, which causes some embarrassment and has him go away.
(02-27-2014, 07:31 PM)Gors Wrote: DO NOT BE AFRAID TO SUCK. DO NOT BE AFRAID TO SHOW YOUR SUCKY ART. I think this needs to go noticed to everyone, because sucking is not failing. Sucking is part of the fun of learning and if you don't suck, then you won't own at pixelart

it's ok to suck, sucking is not bad, just try and aim to always do your best!
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#4
(06-30-2014, 02:18 PM)E-Man Wrote: a lot of E-Man's gimmick is luck based. He has the potential to greatly shift the tide of battle, but he's not immune to having a spell fizzle out, which causes some embarrassment and has him go away.

So...if there's an actual chance that if I managed to get the opponent in the perfect situation to get hit by E-Man's burst magic and then it doesn't do anything...

why would I pick E-Man over say, Iocus or any other assist (with a guaranteed 100% chance of attacking) as an helper? :/
[Image: 57d2BGH.png]
! ! ! ! ! ! ! ! ! ! ! ! ! ! ! refs
shoutouts to cutesu for the new av!
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#5
Well, I just wanted to think of ways to make sure E-Man isn't overpowered.
(02-27-2014, 07:31 PM)Gors Wrote: DO NOT BE AFRAID TO SUCK. DO NOT BE AFRAID TO SHOW YOUR SUCKY ART. I think this needs to go noticed to everyone, because sucking is not failing. Sucking is part of the fun of learning and if you don't suck, then you won't own at pixelart

it's ok to suck, sucking is not bad, just try and aim to always do your best!
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#6
(07-01-2014, 03:11 PM)E-Man Wrote: Well, I just wanted to think of ways to make sure E-Man isn't overpowered.

It's generally not a good idea to have a luck-based mechanic in a 1v1 fighting game though, especially for a special attack that you use to get out of a bind. :/
[Image: 57d2BGH.png]
! ! ! ! ! ! ! ! ! ! ! ! ! ! ! refs
shoutouts to cutesu for the new av!
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#7
Point taken. You reckon I should refine the luck based mechanic, or should I think of another move set?
(02-27-2014, 07:31 PM)Gors Wrote: DO NOT BE AFRAID TO SUCK. DO NOT BE AFRAID TO SHOW YOUR SUCKY ART. I think this needs to go noticed to everyone, because sucking is not failing. Sucking is part of the fun of learning and if you don't suck, then you won't own at pixelart

it's ok to suck, sucking is not bad, just try and aim to always do your best!
Reply
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#8
I think you should sprite what you've already drawn, then determine the rest afterwards.
[Image: x1aIZ2e.gif]
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
[Image: shrine.gif]






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Thanked by: E-Man, Mystie, Zadaben, Iocus


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