Users browsing this thread: 1 Guest(s)
Hammer Editor
#1
Hi, this is my first time here, wasn't really sure where to put this, anyway!

I am having trouble trying to import a map, specifically Kokiri Forest from Zelda: OoT, into hammer editor (so I can use the map as a base for a counter strike mod)
Could someone explain to me how to do this?

Just think of me as a complete newbie, and I will try and comprehend what you guys are saying. Tongue

Thanks.
Thanked by:
#2
normally I'd move this to Model Discussion, but I'm not sure it qualifies as a model question specifically so I'm moving it to the questions forum. Tongue
[Image: sweet-capn-cakes-deltarune.gif]
Thanked by:
#3
I've used Hammer a bit before, and to my knowledge it wouldn't work that way. From what I'd expect, Source Engine maps aren't stored or treated as models, and thus importing a model as a map is most likely either really difficult or impossible.

But as I said I've used it a bit and there could well be an option for it. If you know that it's possible and are just having trouble with it, then I'm afraid I can't help you, sorry.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
Thanked by:


Forum Jump: