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#16
That's nice! Here are the battle animations as your reward!



DS: Fire Emblem: Shin Monsho no Nazo - Battle Animations

(All 39 battle animation sheets)
Thanked by: Ton, Shade
#17
O_O
I'll get these tomorrow. Awesome job!
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by: Garamonde
#18
aaa the red boxes they burn! Tongue
[Image: sweet-capn-cakes-deltarune.gif]
Thanked by: Ton
#19
Putting the last few up now. Check the section and see if I arranged them ok.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by: Garamonde
#20
Thanks! I just switched the sections around to have the same order as those of Shadow Dragon to emphasize how similar these games are :>
Thanked by: Ton
#21
Mobile: Super Laser: The Alient Fighter
[all up!~]

Since we already did the work to figure things out here I thought we probably should submit that stuff so I packed everything.
Thanked by: Garamonde
#22
up. Tongue
[Image: sweet-capn-cakes-deltarune.gif]
Thanked by:
#23
Hi

Wii: Mario Strikers Charged Football
[up]
Thanked by: Ton
#24
Saved!
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by: Garamonde
#25
I got some other files open (some simple zlib compressed archives and some other texture container) so here's more!

Wii: Mario Strikers Charged Football

[Image: msc_halloffameposters_icon.png] [Image: msc_sidekickicons_icon.png] [Image: msc_sidemugs_icon.png] [Image: msc_mugs_icon.png] [Image: msc_bigmugs_icon.png] [Image: msc_strikertimes_bowser_icon.png] [Image: msc_strikertimes_bowserjr_icon.png] [Image: msc_strikertimes_daisy_icon.png] [Image: msc_strikertimes_diddy_icon.png] [Image: msc_strikertimes_dk_icon.png] [Image: msc_strikertimes_luigi_icon.png] [Image: msc_strikertimes_mario_icon.png] [Image: msc_strikertimes_misc_icon.png] [Image: msc_strikertimes_peach_icon.png] [Image: msc_strikertimes_petey_icon.png] [Image: msc_strikertimes_waluigi_icon.png] [Image: msc_strikertimes_wario_icon.png] [Image: msc_strikertimes_yoshi_icon.png]
#26
Are the "Striker Times" supposed to look so stretched?
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by:
#27
Yesh. They're technically textures and thus bound to POT sizes (power of two, like 64x64, 128x256, 256x256 and all that). NLG decided to use the full texture space instead of leaving blank space and then stretch them during runtime.
Thanked by: Garamonde, Ton
#28
Whoops gots more

Mobile: Fairune
[Image: fairune.png]

[up]

"Effects" is pretty much "all that stuff with alpha channel" except for app interface elements, I may or may not do them later, if only for the buttons.
Made the screenshot with my phone and recreated it using the ripped graphics since even though it saves screenthots as PNG, they are super grainy (probably due to some image optimisation for its display because these displays tend to have the most awkward subpixels). I used a "dodge" filter for the sun ray effect (which is purple on the effects sheet), "add" yields similar results (GIMP layer blending terms, dunno).
Thanked by: Garamonde
#29
you did good for all those troubles with GIMP you were having. Wink
(grabbed these because Fairune buddies!!)
[Image: sweet-capn-cakes-deltarune.gif]
Thanked by: Ton, Previous
#30
All the Strikers stuff is now up.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by: Previous, Garamonde


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