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IllBleed Models (NJCM)
#1
I Have an issure Ripping the model form this game is there no Fully Supportive NJ Converter?

I can use ExMdlNET but on some models the polly are Streched and Noesis has it a bit Worse

NoeSis:
[Image: erikobroken.png]

Any Thoughts?
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#2
Honestly I wasn't even aware Noesis did NJCM's. Unfortunately I don't know of other programs that support the format other than ExMdlNET. You may be able to search around and dig up something, but I wouldn't count on much. You can try viewing them in this PSO model viewer though: http://www.mediafire.com/?q64tktg6auezuhu
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#3
i think the format may be Slightly different cause Sonic Shuffle's (As i Posted before) models load fine in both, well Minus Illumina (For Reasons Unknown)

I'll upload a File form the game to see if any one knows "what the up is?"

Here!
This is Eriko's (Main Charaters) Default (Non-Half-or-Close-to-Naked) Model

http://www.mediafire.com/?19ibns7zawt5ao5

It seems to be an Archive more then a usual NJ,
It has a Table (NJTL), alist of the PVR's File Names, the Chunks (NJCM), the PowerVR's (PVRT), some "GBIX" footers i don't see any animation's unless i just don't know the format....

i think they are either lightly compressed or something
the PVRs i can hex out fine
when i pull the NJCM's out i get the same result

I really want Eriko's model Clean :/,.. If only they actually did that Sequal for the Xbox DX<
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#4
Can somebody provide me with a download of ExMdlNET? I cant find it anywhere.
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#5
I dunno man, did you try the viewer I uploaded? 'cause it works Tongue

[Image: yOctI.png]

No textures as you can see so those are probably somewhere else, but if you ever find the archive they stored in (Maybe a pvm or afs? PRS compressed?) you should be able to figure out what textures you need from it. Obviously you'll lose weighting data if you rip it with 3D Ripper DX or something through this program, but you'll get the model at least. Upload more file samples if you need help finding the textures.

@Mikey Here's an upload for you. It'll be in -\ExMldNet\bin\Release\ when you extract it
http://www.mediafire.com/?n6gan960dtbd71w
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#6
Thanks man.
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#7
(08-24-2011, 03:46 PM)Shadowth117 Wrote: No textures as you can see so those are probably somewhere else, but if you ever find the archive they stored in (Maybe a pvm or afs? PRS compressed?)

the PVR's are with in the NJ File hence the PVRt Headers in the main file i can hex them out but thats it and can you Export with that veiwer?

i tried to use 3dReaperDX to rip the model but the Culling is all Messed up is there a way to fix it?
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#8
Yeah, all you'd have to do if the culling is buggy is flip the normals on the bugged polygons. 3D Ripper stuff sometimes comes out a bit messy like that for certain programs, but it works and that stuff is fixable. Try 3D Via to see if that works better if you want though.

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#9
(08-24-2011, 10:18 PM)Shadowth117 Wrote: Yeah, all you'd have to do if the culling is buggy is flip the normals on the bugged polygons. 3D Ripper stuff sometimes comes out a bit messy like that for certain programs, but it works and that stuff is fixable. Try 3D Via to see if that works better if you want though.

other then that the only problem in the scaling of the model is off.
3dvia Dose not work on it >:
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