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Mario Galaxy 2
#31
(11-13-2010, 05:09 PM)Misterssauga Wrote:
(11-12-2010, 07:34 PM)JackMan Wrote:
(11-10-2010, 01:04 PM)Fuchikoma Wrote: because we all know that nintendo could make a hi-res remake of smb64 and it would sell millions.

COUGH
OoT3DS
COUGH

That has nothing to do with anything at all.
(11-10-2010, 01:04 PM)Fuchikoma Wrote: because we all know that nintendo could make a hi-res remake of smb64 and it would sell millions.
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#32
That still has nothing to do with anything.
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#33
I guess that's true.

Lol, I was just trying to make a point. OoT remakes would sell faster than SM64 remakes, because pretty much every game after SM64 is a reboot of it.
I don't think I use reboot right, but whatever.
Same game, basically, with new things brought in.
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#34
(11-13-2010, 09:58 PM)JackMan Wrote: Lol, I was just trying to make a point. OoT remakes would sell faster than SM64 remakes, because pretty much every game after SM64 is a reboot of it.
I don't think I use reboot right, but whatever.
Same game, basically, with new things brought in.

OoT would sell more because it was more critically acclaimed and wanted.


And saying it's the same game with new things is brought in is the same with Zelda.

All the 3D Zeldas (That weren't on the DS) were the same style.

3rd person camera. A sword. A shield. A shitload of items. Dungeons with bosses. A Zelda. A type of transportation faster than walking that somehow involved a creature.
But there was a gimmick added for each one.

Wind Waker had that cartoony style and ocean world with a dragon boat instead of a horse.

Twilight Princess added a more detailed style and Wii controls.

It's just how a game is.
It does well, so they do it again.

They can't just do something again exactly, or else it'll be smeared for being the exact same.


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#35
Yes.
But at least with Zelda it's a different story each time.



...
Wait.
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