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Special Effects
#1
Big Grin 
If we are working on the engine, i think special effects would be easy to work on, and would make the engine a LOT better.

Before we start, what kind of effects would be used? Realistic ones? Or the more cartoonish flashy ones like in the original?

I prefer the original SSB's effects, but with more colors..

What do you guys think, before we can begin?
Any noise annoys an oyster, but a noisy noise annoys an oyster more.
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#2
fffffffffffff
Guys, please stop making new topics
We need to make the Sukapon sheet first.

(03-13-2010, 06:52 PM)Tonberry2k Wrote: Runouw is ready to update the engine, but to do so he needs a complete character sheet. For a little bit, let's stop bickering and finish a sheet. Sukapon seems to be the easiest one to do, so I say we do him.
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#3
(03-22-2010, 07:41 PM)Solink Wrote: fffffffffffff
Guys, please stop making new topics
We need to make the Sukapon sheet first.

(03-13-2010, 06:52 PM)Tonberry2k Wrote: Runouw is ready to update the engine, but to do so he needs a complete character sheet. For a little bit, let's stop bickering and finish a sheet. Sukapon seems to be the easiest one to do, so I say we do him.

Okay....

I can sprite anything humanoid for crap, so why JUST use the good people on the harder stuff, when EVERYBODY could work on something?

Theres no way im going to help with Sukapon, but that doesnt mean im cant contribute, now does it?

(Also, i WAS going to use the old topic, but its been long dead, and has stuff in it that was from the old style, so i decided against it)
Any noise annoys an oyster, but a noisy noise annoys an oyster more.
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#4
Stop making topics. We'll get to it when we get to it. This is just a distraction from the current focus.
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