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Something I might actually finish.
#16
I read it. He changed some things, and I'm not sure what was wrong with it in the first place.
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#17
omg...
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#18
the fact that the arms doesn't look as long as orangutang arms, the knees are positioned higher than your current sprite and making equally-sized feet makes his edit better
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#19
Ok, sweet georgia brown, you are being annoying, acting like it's obvious, but it isn't. Chris did not post anything saying what was wrong, and just took matters into his own hands, instead of teaching Toad what needed to be done.

I actually like the version before. It actually looks sized correctly. (and what is with the second image? he looks like a giant.)
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#20
(03-25-2010, 09:24 PM)Blake Wrote: Ok, sweet georgia brown, you are being annoying, acting like it's obvious, but it isn't. Chris did not post anything saying what was wrong, and just took matters into his own hands, instead of teaching Toad what needed to be done.

I actually like the version before. It actually looks sized correctly. (and what is with the second image? he looks like a giant.)

expecting wall of text
Spriter Gors】【Bandcamp】【Twitter】【YouTube】【Tumblr】【Portifolio
If you like my C+C, please rate me up. It helps me know I'm helping!
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#21
(03-25-2010, 09:24 PM)Blake Wrote: Ok, sweet georgia brown, you are being annoying, acting like it's obvious, but it isn't. Chris did not post anything saying what was wrong, and just took matters into his own hands, instead of teaching Toad what needed to be done.

I actually like the version before. It actually looks sized correctly. (and what is with the second image? he looks like a giant.)

it IS obvious and to make it even more obvious christophericus put its edit next to the original so he could make a comparision, because the idea is that he can figure it on its own instead of being guided like a baby. what the fuck are we suposed to do? draw it entirely for you with special markets on how you should make it? god damn at least you are suposed to TRY to analyze the shit thats being told to you so you can understand by your own logic why it its meant to work like that. and even if you have doubts you can ask(as he did) and use references when in doubt(internet).

mean, who the fuck are you anyway and why are you posting out of nowhere acting like an internet robin hood.

come on.
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#22
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#23
I don't know if you noticed but both characters I posted are edits, one on left edited with more realistic portions and the one next to it was a cortoonisation of it. That arm reaching behind his head is still off, the perspective is out and the size and angle, plus that hand is at an awkward place. The limbs are like pipes, flat ones, whereas they should be punctuated by the articulations like the elbows and the knees.
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#24
(03-25-2010, 09:30 PM)*Gorsal* Wrote: expecting wall of text
nope

he's just too god damned stupid to even attempt throwing a wall of text in his face
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#25
(03-25-2010, 09:30 PM)*Gorsal* Wrote:
(03-25-2010, 09:24 PM)Blake Wrote: Ok, sweet georgia brown, you are being annoying, acting like it's obvious, but it isn't. Chris did not post anything saying what was wrong, and just took matters into his own hands, instead of teaching Toad what needed to be done.

I actually like the version before. It actually looks sized correctly. (and what is with the second image? he looks like a giant.)

expecting wall of text
I just realized the thank button was back because of this
wooo~
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#26
[Image: 2mi5c1c.png] Completely redrawing the limbs, I have a strong feeling the leg is too short.
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#27
I see some probs with the sizes of the feet, and a bit on the arms
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#28
(03-27-2010, 06:39 PM)Alcala Wrote: I see some probs with the sizes of the feet, and a bit on the arms
The one on the right is new. Wink
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#29
its not going to work if the whole wireframe is messed up.
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#30
Yeah that's what I was thinking as well, and not a lot of things match up, in the new one the foot seems kinda funny looking, but then again, its not supposed to be an actual body with a lot of detail in it
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