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Game Maker codings anyone knows of?
#1
Code:
if ( hspeed> 0 && x < other.x )
{
  move_contact_all(direction,12);
  hspeed = 0;
}
if ( vspeed> 0 && y < other.y )
{
  move_contact_solid(direction,12);
  vspeed = 0;
}
if ( vspeed< 0 && y > other.y )
{
  move_contact_solid(direction,12);
  vspeed = 0;
}
if ( hspeed< 0 && x > other.x )
{
  move_contact_all(direction,12);
  hspeed = 0;
}
An awesomest (best) maze game V at least in my opinion.

http://s000.tinyupload.com/?file_id=00821057748349019634




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#2
DO you/me/other(s) know Game Maker

this is GML, by the way
at a glance, it appears to be something that would be in a collision event for a player object colliding with the floor or something.

What's the context?
[Image: ndsMEF0.gif][Image: sig.gif]
Thanked by: PrettyNier
#3
Yeah, it looks like something that's just supposed to be used to make something move up against a block when you collide with it.

What exactly is the purpose of this topic?
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#4
I think he's having an issue with the code? I dunno, but if I don't find a reason for this topic to still be open later, I'm probably gonna end up locking it. Just seems like a waste of a topic (as are 90% of ZCE's topics)
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#5
You are supposed to post game maker scripts here to help people I guess.

I love this topic and zeldaclassicexpert.
Thanked by: Stooben


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