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Rudra no Hihou / Treasure of the Rudras (SNES)
#16
I'll let the interiors sit for a while.

Complete world map for day 15 (final) minus the other two layers: (edit: a small corner on the middle right is missing)
Doing something easy, this world map also does the same thing as the forests (putting a transparent effect between two main layers).
But in this case, the effect layer is animated and wobbles around, which makes it essentially unrippable. I think I won't put it on the assembled map and do the same for the forests too.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Ton


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RE: Rudra no Hihou / Treasure of the Rudras (SNES) - by Barack Obama - 04-01-2024, 08:39 AM

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