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Pokkén Tournament DX Animation Exporting Project - Public Thread
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(12-19-2022, 02:00 AM)FGBPlayz Wrote:
(12-19-2022, 01:52 AM)GameBoy2936 Wrote:
(12-19-2022, 12:54 AM)FGBPlayz Wrote: I think this website might help. If not then let me know:  GitHub - PrincessAkira/road-to-yuzu-without-switch: This Repo explains how to install the Yuzu Switch Emulator without a Switch


Try running it to see if it works. If not then there should be another way to convert the files into the right format if it tells you " unsupported file extension " or something like that.
I've found a XCI file of Pokken on a site called Ziperto, bundled with the latest version and DLC, and after doing a bit of research, I've downloaded the prod.keys file for yuzu to operate. And having successfully dumped the RomFS, what do I do now? Now that I've got a dumped game full of .DRP files, how did SSonic360 convert/extract those files?

He only told me that he exported them as an SMD or a .anim file, and then imported them using the Blender Source Tools Addon.
Hmm, that's a bit complicated to hear. Like, I don't know how a DRP file can be extracted or exported. What I'm pretty sure is that these DRP files are packages, so my question here is this: the extraction of these files. Ask him what he's done to extract these DRP files, if he's done that. If he's not responding or can't remember how he did it, I really want some more users to come here and help us out.

But I can tell you this: I have downloaded the Blender Source Tools Addon, and I've followed the process of converting animations from the core Pokemon series into SMDs successfully, but this is something completely different.
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RE: Pokkén Tournament DX Animation Exporting Project - Public Thread - by GameBoy2936 - 12-19-2022, 07:38 AM

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